Slithayr Eye Stalk

ID 4261
Name Slithayr Eye Stalk
Creature Type Slithis
Code slithayreyestalk
Level 70
Tier 3
XP 14954
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 210 26% 13% 21% 13% 26% 21% 9% 24%
Tentacle 220 25% 13% 20% 13% 25% 20% 9% 23%
Upper Tentacle 220 25% 13% 20% 13% 25% 20% 9% 23%
Lower Tentacle 220 25% 13% 20% 13% 25% 20% 9% 23%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 218 25% 13% 20% 13% 25% 20% 9% 23%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
86% 25% 58% 25% 86% 58% 13% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 250    
Endurance 220    
Coordination 200    
Quickness 190    
Focus 200    
Self 230    
Health 210 Regen/sec 0.1
Stamina 370 Regen/sec 0.1
Mana 380 Regen/sec 0.4

Skills

Melee Defense 315
Missile Defense 388
Thrown Weapon 175
Unarmed Combat 300
Arcane Lore 257
Magic Defense 246
Deception 190
Creature Enchantment 298
Life Magic 298

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1174 Harm Other IV 2.1% Wiki
1310 Armor Self IV 2.02% Wiki
1263 Drain Mana Other IV 2.02% Wiki
1466 Feeblemind Other IV 2.02% Wiki
174 Fester Other IV 2.02% Wiki
1240 Drain Health Other IV 2.01% Wiki
1159 Heal Self IV 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Fire 10 - 40
Lower Tentacle Bludgeon 2.5 - 10

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6876 Sturdy Iron Key keychesthigh 2% Wiki
4804 Slithis Spine slithisspine 0% Wiki