Hoarfrost

ID 42338
Name Hoarfrost
Creature Type Elemental
Code ace42338-hoarfrost
Level 185
Tier 6
XP 800000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 400 7% 7% 7% INF% 9% 4% 4% 14%
Chest 400 7% 7% 7% INF% 9% 4% 4% 14%
Abdomen 400 7% 7% 7% INF% 9% 4% 4% 14%
Upper Arm 400 7% 7% 7% INF% 9% 4% 4% 14%
Lower Arm 400 7% 7% 7% INF% 9% 4% 4% 14%
Hand 400 7% 7% 7% INF% 9% 4% 4% 14%
Upper Leg 400 7% 7% 7% INF% 9% 4% 4% 14%
Lower Leg 400 7% 7% 7% INF% 9% 4% 4% 14%
Foot 400 7% 7% 7% INF% 9% 4% 4% 14%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 400 7% 7% 7% INF% 9% 4% 4% 14%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
45% 45% 45% Missing 55% 30% 30% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 190    
Endurance 200    
Coordination 200    
Quickness 200    
Focus 200    
Self 240    
Health 1700 Regen/sec 0.2
Stamina 2000 Regen/sec 0.1
Mana 1240 Regen/sec 0.4

Skills

Melee Defense 533
Missile Defense 430
Magic Defense 383
Deception 80
Creature Enchantment 330
Life Magic 330
War Magic 310
Light Weapons 570

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2731 Frost Arc VII 2.02% Wiki
2168 Gelidite's Gift 2.02% Wiki
2074 Gossamer Flesh 2.02% Wiki
1843 Foon-Ki's Glacial Floe 2.01% Wiki
2136 Icy Torment 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Cold 25 - 100
Foot Cold 25 - 100

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6876 Sturdy Iron Key keychesthigh 2% Wiki