ID | 41959 |
---|---|
Name | Guardian Statue |
Creature Type | Golem |
Code | ace41959-guardianstatue |
Level | 265 |
Tier | 8 |
XP | 1500000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 650 | 5% | 9% | 5% | 4% | 4% | 5% | 4% | 9% |
Front Leg | 650 | 5% | 9% | 5% | 4% | 4% | 5% | 4% | 9% |
Rear Leg | 650 | 5% | 9% | 5% | 4% | 4% | 5% | 4% | 9% |
Torso | 650 | 5% | 9% | 5% | 4% | 4% | 5% | 4% | 9% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 650 | 5% | 9% | 5% | 4% | 4% | 5% | 4% | 9% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
55% | 75% | 55% | 45% | 45% | 55% | 45% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 420 | ||
---|---|---|---|
Endurance | 500 | ||
Coordination | 450 | ||
Quickness | 420 | ||
Focus | 400 | ||
Self | 400 | ||
Health | 8000 | Regen/sec | 1.6 |
Stamina | 4500 | Regen/sec | 0.6 |
Mana | 5000 | Regen/sec | 1 |
Melee Defense | 630 |
---|---|
Missile Defense | 594 |
Magic Defense | 454 |
Creature Enchantment | 400 |
Item Enchantment | 400 |
Life Magic | 400 |
War Magic | 400 |
Light Weapons | 630 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
4426 | Incantation of Lightning Arc | 2.06% | Wiki |
4451 | Incantation of Lightning Bolt | 2.06% | Wiki |
4425 | Incantation of Frost Arc | 2.05% | Wiki |
4447 | Incantation of Frost Bolt | 2.05% | Wiki |
4427 | Incantation of Shock Arc | 2.05% | Wiki |
4455 | Incantation of Shock Wave | 2.05% | Wiki |
2172 | Astyrrian's Gift | 2.03% | Wiki |
2168 | Gelidite's Gift | 2.03% | Wiki |
2074 | Gossamer Flesh | 2.02% | Wiki |
2318 | Gravity Well | 2.02% | Wiki |
2166 | Tusker's Gift | 2.02% | Wiki |
2212 | Wrath of Adja | 2.02% | Wiki |
2264 | Wrath of Harlune | 2.02% | Wiki |
2320 | Wrath of the Hieromancer | 2.02% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Head | Pierce | 50 - 200 |
Front Leg | Slash | 50 - 200 |
Rear Leg | Slash | 50 - 200 |
Breath | Cold | 100 - 200 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
41957 | Mhoire Castle Treasury Key | ace41957-mhoirecastletreasurykey | 4% | Wiki |
6353 | Pyreal Mote | pyrealmote | 4% | Wiki |