| ID | 41228 |
|---|---|
| Name | Iron Blade Arrival Guard |
| Creature Type | GearKnight |
| Code | ace41228-ironbladearrivalguard |
| Level | 185 |
| Tier | 6 |
| XP | 370000 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
| Chest | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
| Abdomen | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
| Upper Arm | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
| Lower Arm | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
| Hand | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
| Upper Leg | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
| Lower Leg | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
| Foot | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 45% | 45% | 45% | 45% | 45% | 84% | 69% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 100% | 100% | 100% |
| Strength | 465 | ||
|---|---|---|---|
| Endurance | 400 | ||
| Coordination | 405 | ||
| Quickness | 370 | ||
| Focus | 350 | ||
| Self | 350 | ||
| Health | 1000 | Regen/sec | 0 |
| Stamina | 1000 | Regen/sec | 0.6 |
| Mana | 1000 | Regen/sec | 0.2 |
| Melee Defense | 616 |
|---|---|
| Missile Defense | 410 |
| Magic Defense | 300 |
| Mana Conversion | 334 |
| Creature Enchantment | 450 |
| Life Magic | 450 |
| War Magic | 450 |
| Two Handed Combat | 680 |
| Heavy Weapons | 680 |
| Light Weapons | 680 |
| Finesse Weapons | 616 |
| Missile Weapons | 506 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 2140 | Alset's Coil | 2.17% | Wiki |
| 2172 | Astyrrian's Gift | 2.15% | Wiki |
| 2074 | Gossamer Flesh | 2.15% | Wiki |
| 2139 | Luminous Wrath | 2.15% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Hand | Bludgeon | 66 - 110 |
| Foot | Bludgeon | 66 - 110 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 40616 | Fire Spadone | ace40616-firespadone | 25% | Wiki |
| 29969 | Quadrelle | maceknightuber | 25% | Wiki |
| 29979 | Spadone | swordknightuber | 25% | Wiki |
| 29964 | Throwing Axe | axethrowingknightuber | 25% | Wiki |