ID | 41228 |
---|---|
Name | Iron Blade Arrival Guard |
Creature Type | GearKnight |
Code | ace41228-ironbladearrivalguard |
Level | 185 |
Tier | 6 |
XP | 370000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
Chest | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
Abdomen | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
Upper Arm | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
Lower Arm | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
Hand | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
Upper Leg | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
Lower Leg | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
Foot | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 450 | 6% | 6% | 6% | 4% | 4% | 19% | 10% | 13% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
45% | 45% | 45% | 45% | 45% | 84% | 69% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 465 | ||
---|---|---|---|
Endurance | 400 | ||
Coordination | 405 | ||
Quickness | 370 | ||
Focus | 350 | ||
Self | 350 | ||
Health | 1000 | Regen/sec | 0 |
Stamina | 1000 | Regen/sec | 0.6 |
Mana | 1000 | Regen/sec | 0.2 |
Melee Defense | 616 |
---|---|
Missile Defense | 410 |
Magic Defense | 300 |
Mana Conversion | 334 |
Creature Enchantment | 450 |
Life Magic | 450 |
War Magic | 450 |
Two Handed Combat | 680 |
Heavy Weapons | 680 |
Light Weapons | 680 |
Finesse Weapons | 616 |
Missile Weapons | 506 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
2140 | Alset's Coil | 2.17% | Wiki |
2172 | Astyrrian's Gift | 2.15% | Wiki |
2074 | Gossamer Flesh | 2.15% | Wiki |
2139 | Luminous Wrath | 2.15% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Hand | Bludgeon | 66 - 110 |
Foot | Bludgeon | 66 - 110 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
40616 | Fire Spadone | ace40616-firespadone | 25% | Wiki |
29969 | Quadrelle | maceknightuber | 25% | Wiki |
29979 | Spadone | swordknightuber | 25% | Wiki |
29964 | Throwing Axe | axethrowingknightuber | 25% | Wiki |