Iron Blade Lieutenant

ID 41224
Name Iron Blade Lieutenant
Creature Type GearKnight
Code ace41224-ironbladelieutenant
Level 512
Tier 6
XP 1845000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 650 4% 4% 4% 3% 3% 14% 7% 9%
Chest 650 4% 4% 4% 3% 3% 14% 7% 9%
Abdomen 650 4% 4% 4% 3% 3% 14% 7% 9%
Upper Arm 650 4% 4% 4% 3% 3% 14% 7% 9%
Lower Arm 650 4% 4% 4% 3% 3% 14% 7% 9%
Hand 650 4% 4% 4% 3% 3% 14% 7% 9%
Upper Leg 650 4% 4% 4% 3% 3% 14% 7% 9%
Lower Leg 650 4% 4% 4% 3% 3% 14% 7% 9%
Foot 650 4% 4% 4% 3% 3% 14% 7% 9%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 650 4% 4% 4% 3% 3% 14% 7% 9%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
45% 45% 45% 45% 45% 84% 69% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 600    
Endurance 1000    
Coordination 450    
Quickness 500    
Focus 450    
Self 500    
Health 25000 Regen/sec 0
Stamina 25000 Regen/sec 0.6
Mana 1500 Regen/sec 0.2

Skills

Melee Defense 734
Missile Defense 480
Magic Defense 392
Mana Conversion 416
Creature Enchantment 576
Life Magic 576
War Magic 576
Two Handed Combat 800
Heavy Weapons 800
Light Weapons 800
Finesse Weapons 734
Missile Weapons 550

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2140 Alset's Coil 2.17% Wiki
2172 Astyrrian's Gift 2.15% Wiki
2074 Gossamer Flesh 2.15% Wiki
2320 Wrath of the Hieromancer 2.15% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 66 - 110
Foot Bludgeon 66 - 110

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
41226 Aetherium Core Fragment ace41226-aetheriumcorefragment 100% Wiki
41226 Aetherium Core Fragment ace41226-aetheriumcorefragment 100% Wiki
41226 Aetherium Core Fragment ace41226-aetheriumcorefragment 100% Wiki
41226 Aetherium Core Fragment ace41226-aetheriumcorefragment 100% Wiki
41226 Aetherium Core Fragment ace41226-aetheriumcorefragment 100% Wiki
41226 Aetherium Core Fragment ace41226-aetheriumcorefragment 100% Wiki
41226 Aetherium Core Fragment ace41226-aetheriumcorefragment 100% Wiki
41226 Aetherium Core Fragment ace41226-aetheriumcorefragment 100% Wiki
41226 Aetherium Core Fragment ace41226-aetheriumcorefragment 100% Wiki
29964 Throwing Axe axethrowingknightuber 0% Wiki