| ID | 40466 |
|---|---|
| Name | Corrupted Coral Golem |
| Creature Type | Golem |
| Code | ace40466-corruptedcoralgolem |
| Level | 200 |
| Tier | Not Set |
| XP | 1100000 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 350 | 6% | 16% | 10% | 10% | 10% | 10% | 10% | 16% |
| Chest | 350 | 6% | 16% | 10% | 10% | 10% | 10% | 10% | 16% |
| Abdomen | 350 | 6% | 16% | 10% | 10% | 10% | 10% | 10% | 16% |
| Upper Arm | 350 | 6% | 16% | 10% | 10% | 10% | 10% | 10% | 16% |
| Lower Arm | 350 | 6% | 16% | 10% | 10% | 10% | 10% | 10% | 16% |
| Hand | 350 | 6% | 16% | 10% | 10% | 10% | 10% | 10% | 16% |
| Upper Leg | 350 | 6% | 16% | 10% | 10% | 10% | 10% | 10% | 16% |
| Lower Leg | 350 | 6% | 16% | 10% | 10% | 10% | 10% | 10% | 16% |
| Foot | 350 | 6% | 16% | 10% | 10% | 10% | 10% | 10% | 16% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 350 | 6% | 16% | 10% | 10% | 10% | 10% | 10% | 16% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 30% | 100% | 60% | 50% | 50% | 50% | 50% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 100% | 100% | 100% |
| Strength | 310 | ||
|---|---|---|---|
| Endurance | 320 | ||
| Coordination | 220 | ||
| Quickness | 210 | ||
| Focus | 210 | ||
| Self | 210 | ||
| Health | 1810 | Regen/sec | 0.2 |
| Stamina | 2120 | Regen/sec | 0.1 |
| Mana | 1210 | Regen/sec | 0.4 |
| Melee Defense | 543 |
|---|---|
| Missile Defense | 486 |
| Arcane Lore | 370 |
| Magic Defense | 410 |
| Deception | 100 |
| Jump | 275 |
| Run | 220 |
| Life Magic | 415 |
| War Magic | 415 |
| Light Weapons | 567 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 61 | Acid Stream IV | 2.08% | Wiki |
| 62 | Acid Stream V | 2.08% | Wiki |
| 524 | Acid Vulnerability Other IV | 2% | Wiki |
| 1310 | Armor Self IV | 2% | Wiki |
| 1240 | Drain Health Other IV | 2% | Wiki |
| 1159 | Heal Self IV | 2% | Wiki |
| 1325 | Imperil Other IV | 2% | Wiki |
| 277 | Magic Resistance Self IV | 2% | Wiki |
| 283 | Magic Yield Other IV | 2% | Wiki |
| 1341 | Weakness Other IV | 2% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Hand | Bludgeon | 125 - 500 |
| Foot | Bludgeon | 125 - 500 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 7605 | Coral Heart | golemheartcoral | 5% | Wiki |
| 6353 | Pyreal Mote | pyrealmote | 4% | Wiki |