Moarsman Raider

ID 39145
Name Moarsman Raider
Creature Type Moarsman
Code ace39145-moarsmanraider
Level 160
Tier 6
XP 120000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 425 14% 11% 10% 22% 11% 15% 22% 14%
Chest 425 14% 11% 10% 22% 11% 15% 22% 14%
Abdomen 425 14% 11% 10% 22% 11% 15% 22% 14%
Upper Arm 425 14% 11% 10% 22% 11% 15% 22% 14%
Lower Arm 425 14% 11% 10% 22% 11% 15% 22% 14%
Hand 425 14% 11% 10% 22% 11% 15% 22% 14%
Upper Leg 425 14% 11% 10% 22% 11% 15% 22% 14%
Lower Leg 425 14% 11% 10% 22% 11% 15% 22% 14%
Foot 425 14% 11% 10% 22% 11% 15% 22% 14%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 425 14% 11% 10% 22% 11% 15% 22% 14%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
85% 72% 56% 110% 72% 85% 110% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 200    
Endurance 200    
Coordination 180    
Quickness 230    
Focus 220    
Self 170    
Health 800 Regen/sec 0.4
Stamina 800 Regen/sec 1
Mana 150 Regen/sec 0.4

Skills

Melee Defense 317
Missile Defense 312
Magic Defense 286
Deception 120
Run 285
Light Weapons 343

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Bludgeon 10 - 10
Chest Bludgeon 10 - 10
Abdomen Bludgeon 10 - 10
Upper Arm Bludgeon 10 - 10
Lower Arm Bludgeon 10 - 10
Hand Acid 112.5 - 450
Upper Leg Bludgeon 10 - 10
Lower Leg Bludgeon 10 - 10
Foot Bludgeon 2.5 - 10
Breath Fire 150 - 300

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
39128 Invoking Stone ace39128-invokingstone 18% Wiki
39123 Invoking Stone ace39123-invokingstone 18% Wiki
39121 Invoking Stone ace39121-invokingstone 18% Wiki
39126 Invoking Stone ace39126-invokingstone 18% Wiki