Bandit Mana Hunter Boss

ID 38403
Name Bandit Mana Hunter Boss
Creature Type Human
Code ace38403-banditmanahunterboss
Level 220
Tier 7
XP 1400000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 400 7% 14% 6% 18% 6% 6% 18% 14%
Chest 400 7% 14% 6% 18% 6% 6% 18% 14%
Abdomen 400 7% 14% 6% 18% 6% 6% 18% 14%
Upper Arm 400 7% 14% 6% 18% 6% 6% 18% 14%
Lower Arm 400 7% 14% 6% 18% 6% 6% 18% 14%
Hand 400 7% 14% 6% 18% 6% 6% 18% 14%
Upper Leg 400 7% 14% 6% 18% 6% 6% 18% 14%
Lower Leg 400 7% 14% 6% 18% 6% 6% 18% 14%
Foot 400 7% 14% 6% 18% 6% 6% 18% 14%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 400 7% 14% 6% 18% 6% 6% 18% 14%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
40% 60% 40% 65% 40% 40% 65% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100%
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0%

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0%

Attributes

Strength 320    
Endurance 450    
Coordination 320    
Quickness 320    
Focus 320    
Self 320    
Health 3000 Regen/sec 0.4
Stamina 1650 Regen/sec 1
Mana 2720 Regen/sec 0.2

Skills

Melee Defense 646
Missile Defense 478
Magic Defense 481
Mana Conversion 347
Creature Enchantment 400
Life Magic 400
War Magic 400
Two Handed Combat 696
VoidMagic 400
Heavy Weapons 696
Light Weapons 696
Finesse Weapons 696
Missile Weapons 540

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2168 Gelidite's Gift 2.02% Wiki
2074 Gossamer Flesh 2.02% Wiki
4436 Incantation of Blade Volley 2.02% Wiki
4447 Incantation of Frost Bolt 2.02% Wiki
3126 Poison Health 2.02% Wiki
2164 Swordsman's Gift 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 30 - 120
Foot Bludgeon 30 - 120

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
2597 Flared Pants pantsflared 50% Wiki
124 Jerkin jerkin 50% Wiki
21348 Deadly Chorizite Arrow arrowchorizitedeadly 0% Wiki
21352 Deadly Chorizite Quarrel boltchorizitedeadly 0% Wiki
31706 Hollow Crossbow ace31706-hollowcrossbow 0% Wiki
25661 Leather Boots bootsleathernew 0% Wiki
31705 Phantom Bow ace31705-phantombow 0% Wiki