Gate Watcher

ID 38351
Name Gate Watcher
Creature Type BlightedMoarsman
Code ace38351-gatewatcher
Level 200
Tier 7
XP 1100000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 425 17% 6% 9% 17% 6% 17% 17% 14%
Chest 425 17% 6% 9% 17% 6% 17% 17% 14%
Abdomen 425 17% 6% 9% 17% 6% 17% 17% 14%
Upper Arm 425 17% 6% 9% 17% 6% 17% 17% 14%
Lower Arm 425 17% 6% 9% 17% 6% 17% 17% 14%
Hand 425 17% 6% 9% 17% 6% 17% 17% 14%
Upper Leg 425 17% 6% 9% 17% 6% 17% 17% 14%
Lower Leg 425 17% 6% 9% 17% 6% 17% 17% 14%
Foot 425 17% 6% 9% 17% 6% 17% 17% 14%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 425 17% 6% 9% 17% 6% 17% 17% 14%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
90% 40% 55% 85% 40% 85% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 230    
Endurance 230    
Coordination 210    
Quickness 290    
Focus 260    
Self 180    
Health 1115 Regen/sec 0.4
Stamina 1630 Regen/sec 1
Mana 680 Regen/sec 0.4

Skills

Melee Defense 347
Missile Defense 330
Magic Defense 293
Deception 120
Run 345
Light Weapons 363

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Bludgeon 300 - 300
Chest Bludgeon 300 - 300
Abdomen Bludgeon 300 - 300
Upper Arm Bludgeon 300 - 300
Lower Arm Bludgeon 300 - 300
Hand Acid 240 - 400
Upper Leg Bludgeon 500 - 500
Lower Leg Bludgeon 300 - 300
Foot Bludgeon 75 - 300
Breath Fire 240 - 400

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
32274 Moarsmuck ace32274-moarsmuck 20% Wiki
24477 Sturdy Steel Key keychestextreme 4% Wiki