Inkitan the Crazed

ID 38147
Name Inkitan the Crazed
Creature Type Human
Code ace38147-inkitanthecrazed
Level 100
Tier 5
XP 80000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 380 4% 5% 4% 7% 6% 7% 11% 15%
Chest 380 4% 5% 4% 7% 6% 7% 11% 15%
Abdomen 380 4% 5% 4% 7% 6% 7% 11% 15%
Upper Arm 380 4% 5% 4% 7% 6% 7% 11% 15%
Lower Arm 380 4% 5% 4% 7% 6% 7% 11% 15%
Hand 380 4% 5% 4% 7% 6% 7% 11% 15%
Upper Leg 380 4% 5% 4% 7% 6% 7% 11% 15%
Lower Leg 380 4% 5% 4% 7% 6% 7% 11% 15%
Foot 380 4% 5% 4% 7% 6% 7% 11% 15%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 380 4% 5% 4% 7% 6% 7% 11% 15%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
40% 50% 40% 60% 50% 60% 86% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
50% 100% 100%

Attributes

Strength 140    
Endurance 190    
Coordination 20    
Quickness 20    
Focus 220    
Self 220    
Health 495 Regen/sec 0
Stamina 320 Regen/sec 0.6
Mana 360 Regen/sec 0.2

Skills

Melee Defense 238
Missile Defense 358
Magic Defense 293
Creature Enchantment 310
Life Magic 310
War Magic 310
Two Handed Combat 313
Heavy Weapons 313
Light Weapons 313
Finesse Weapons 273
Missile Weapons 210

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
63 Acid Stream VI 2.03% Wiki
1131 Blade Vulnerability Other V 2.03% Wiki
1052 Bludgeoning Vulnerability Other V 2.03% Wiki
1064 Cold Vulnerability Other V 2.03% Wiki
266 Defenselessness Other V 2.03% Wiki
1240 Drain Health Other IV 2.03% Wiki
175 Fester Other V 2.03% Wiki
1107 Fire Vulnerability Other V 2.03% Wiki
1326 Imperil Other V 2.03% Wiki
1088 Lightning Vulnerability Other V 2.03% Wiki
283 Magic Yield Other IV 2.03% Wiki
1155 Piercing Vulnerability Other V 2.03% Wiki
233 Vulnerability Other V 2.03% Wiki
1342 Weakness Other V 2.03% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 57 - 95
Foot Bludgeon 57 - 95

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
38161 Tattered Disgusting Moarsman Ritual ace38161-tattereddisgustingmoarsmanritual 0% Wiki
38172 The Creation of Blighted Moarsmen ace38172-thecreationofblightedmoarsmen 0% Wiki