Pandemonium Shadow

ID 36848
Name Pandemonium Shadow
Creature Type Shadow
Code ace36848-pandemoniumshadow
Level 80
Tier 3
XP 30000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 230 21% 16% 12% 3% 21% 5% 5% 22%
Chest 230 21% 16% 12% 3% 21% 5% 5% 22%
Abdomen 230 21% 16% 12% 3% 21% 5% 5% 22%
Upper Arm 230 21% 16% 12% 3% 21% 5% 5% 22%
Lower Arm 230 21% 16% 12% 3% 21% 5% 5% 22%
Hand 230 21% 16% 12% 3% 21% 5% 5% 22%
Upper Leg 230 21% 16% 12% 3% 21% 5% 5% 22%
Lower Leg 230 21% 16% 12% 3% 21% 5% 5% 22%
Foot 230 21% 16% 12% 3% 21% 5% 5% 22%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 230 21% 16% 12% 3% 21% 5% 5% 22%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
87% 65% 50% 10% 88% 20% 20% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 100    
Endurance 120    
Coordination 140    
Quickness 160    
Focus 120    
Self 70    
Health 355 Regen/sec 0.1
Stamina 370 Regen/sec 0.5
Mana 330 Regen/sec 0.2

Skills

Melee Defense 300
Missile Defense 220
Arcane Lore 360
Magic Defense 154
Deception 150
Creature Enchantment 196
Life Magic 196
War Magic 196
Heavy Weapons 315
Light Weapons 315
Finesse Weapons 280
Missile Weapons 290

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
83 Flame Bolt IV 2.03% Wiki
89 Force Bolt IV 2.03% Wiki
72 Frost Bolt IV 2.03% Wiki
78 Lightning Bolt IV 2.03% Wiki
95 Whirling Blade IV 2.03% Wiki
1394 Clumsiness Other IV 2.02% Wiki
1466 Feeblemind Other IV 2.02% Wiki
1174 Harm Other IV 2.02% Wiki
1325 Imperil Other IV 2.02% Wiki
283 Magic Yield Other IV 2.02% Wiki
232 Vulnerability Other IV 2.02% Wiki
1159 Heal Self IV 2.02% Wiki
2762 Martyr's Hecatomb III 2.02% Wiki
1240 Drain Health Other IV 2.01% Wiki
1310 Armor Self IV 2.01% Wiki
608 Life Magic Mastery Self IV 2.01% Wiki
277 Magic Resistance Self IV 2.01% Wiki
656 Mana Conversion Mastery Self IV 2.01% Wiki
152 Blade Volley IV 2% Wiki
144 Flame Volley IV 2% Wiki
148 Force Volley IV 2% Wiki
136 Frost Volley IV 2% Wiki
140 Lightning Volley IV 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 16.25 - 65
Foot Bludgeon 16.25 - 65

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6876 Sturdy Iron Key keychesthigh 2% Wiki
6058 Dark Shard shardshadowshard 1.5% Wiki
9292 Virindi Singularity Key keyfragmentsingularity 0.5% Wiki