Abyssal Shadow

ID 36845
Name Abyssal Shadow
Creature Type Shadow
Code ace36845-abyssalshadow
Level 115
Tier 5
XP 125000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 290 19% 14% 11% 2% 19% 5% 11% 19%
Chest 290 19% 14% 11% 2% 19% 5% 11% 19%
Abdomen 290 19% 14% 11% 2% 19% 5% 11% 19%
Upper Arm 290 19% 14% 11% 2% 19% 5% 11% 19%
Lower Arm 290 19% 14% 11% 2% 19% 5% 11% 19%
Hand 290 19% 14% 11% 2% 19% 5% 11% 19%
Upper Leg 290 19% 14% 11% 2% 19% 5% 11% 19%
Lower Leg 290 19% 14% 11% 2% 19% 5% 11% 19%
Foot 290 19% 14% 11% 2% 19% 5% 11% 19%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 290 19% 14% 11% 2% 19% 5% 11% 19%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 67% 50% 10% 100% 20% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 150    
Endurance 170    
Coordination 190    
Quickness 210    
Focus 170    
Self 120    
Health 480 Regen/sec 0.1
Stamina 620 Regen/sec 0.5
Mana 590 Regen/sec 0.2

Skills

Melee Defense 428
Missile Defense 470
Magic Defense 271
Deception 150
Creature Enchantment 233
Life Magic 233
War Magic 233
Heavy Weapons 388
Light Weapons 388
Finesse Weapons 313
Missile Weapons 315

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
84 Flame Bolt V 2.03% Wiki
90 Force Bolt V 2.03% Wiki
73 Frost Bolt V 2.03% Wiki
79 Lightning Bolt V 2.03% Wiki
96 Whirling Blade V 2.03% Wiki
1241 Drain Health Other V 2.02% Wiki
1467 Feeblemind Other V 2.02% Wiki
1175 Harm Other V 2.02% Wiki
627 Life Magic Ineptitude Other V 2.02% Wiki
284 Magic Yield Other V 2.02% Wiki
1419 Slowness Other V 2.02% Wiki
233 Vulnerability Other V 2.02% Wiki
1160 Heal Self V 2.02% Wiki
1242 Drain Health Other VI 2.01% Wiki
1311 Armor Self V 2.01% Wiki
609 Life Magic Mastery Self V 2.01% Wiki
278 Magic Resistance Self V 2.01% Wiki
657 Mana Conversion Mastery Self V 2.01% Wiki
154 Blade Volley VI 2% Wiki
146 Flame Volley VI 2% Wiki
150 Force Volley VI 2% Wiki
138 Frost Volley VI 2% Wiki
142 Lightning Volley VI 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 22.5 - 90
Foot Bludgeon 22.5 - 90

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6058 Dark Shard shardshadowshard 4% Wiki
6876 Sturdy Iron Key keychesthigh 3% Wiki
20856 Bael'Zharon Stamp stampsymbol3 2% Wiki