Ascendant Drudge

ID 36821
Name Ascendant Drudge
Creature Type Drudge
Code ace36821-ascendantdrudge
Level 115
Tier 5
XP 65518
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 340 17% 18% 11% 18% 18% 18% 3% 16%
Chest 345 17% 18% 10% 18% 18% 18% 3% 16%
Abdomen 345 17% 18% 10% 18% 18% 18% 3% 16%
Upper Arm 345 17% 18% 10% 18% 18% 18% 3% 16%
Lower Arm 340 17% 18% 11% 18% 18% 18% 3% 16%
Hand 340 17% 18% 11% 18% 18% 18% 3% 16%
Upper Leg 340 17% 18% 11% 18% 18% 18% 3% 16%
Lower Leg 340 17% 18% 11% 18% 18% 18% 3% 16%
Foot 340 17% 18% 11% 18% 18% 18% 3% 16%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 342 17% 18% 11% 18% 18% 18% 3% 16%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
90% 96% 56% 85% 96% 85% 18% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 210    
Endurance 205    
Coordination 170    
Quickness 240    
Focus 120    
Self 120    
Health 503 Regen/sec 0.2
Stamina 705 Regen/sec 0.6
Mana 370 Regen/sec 0.2

Skills

Axe 402
Dagger 412
Mace 402
Melee Defense 417
Missile Defense 452
Spear 402
Staff 402
Sword 402
Unarmed Combat 402
Arcane Lore 390
Magic Defense 283
Deception 120
Run 295
Creature Enchantment 160
Life Magic 160
War Magic 160

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
80 Lightning Bolt VI 2.08% Wiki
1396 Clumsiness Other VI 2.03% Wiki
1327 Imperil Other VI 2.03% Wiki
1089 Lightning Vulnerability Other VI 2.03% Wiki
1420 Slowness Other VI 2.03% Wiki
1343 Weakness Other VI 2.03% Wiki
1242 Drain Health Other VI 2.01% Wiki
1161 Heal Self VI 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 22.5 - 90
Foot Bludgeon 26.25 - 105

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
23652 Throwing Club clubthrowingbanderlingextreme 34% Bludgeon 24.75 - 45 Wiki
23660 Frost Throwing Club clubthrowingfrostbanderlingextreme 33% Cold 24.75 - 45 Wiki
23656 Fire Throwing Club clubthrowingfirebanderlingextreme 33% Fire 24.75 - 45 Wiki
23703 Lightning Tachi tachielectricdrudgeextreme 25% Electric 19 - 38 Wiki
23709 Yaoji yaojibanditdrudgeextreme 25% Slash/Pierce 6.5 - 13 Wiki
23706 Fire Tachi tachifiredrudgeextreme 25% Fire 19 - 38 Wiki
23699 Tachi tachidrudgeextreme 25% Slash/Pierce 19 - 38 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
24477 Sturdy Steel Key keychestextreme 2% Wiki
27305 Forbidden Key keychestforbidden 0.5% Wiki