Paradox Simulacrum War Mage

ID 36599
Name Paradox Simulacrum War Mage
Creature Type Simulacrum
Code ace36599-paradoxsimulacrumwarmage
Level 185
Tier 6
XP 138500
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 420 12% 13% 12% 12% 13% 12% 12% 14%
Chest 410 12% 14% 12% 13% 13% 13% 13% 14%
Abdomen 410 12% 14% 12% 13% 13% 13% 13% 14%
Upper Arm 400 12% 14% 12% 13% 13% 13% 13% 14%
Lower Arm 400 12% 14% 12% 13% 13% 13% 13% 14%
Hand 400 12% 14% 12% 13% 13% 13% 13% 14%
Upper Leg 400 12% 14% 12% 13% 13% 13% 13% 14%
Lower Leg 400 12% 14% 12% 13% 13% 13% 13% 14%
Foot 400 12% 14% 12% 13% 13% 13% 13% 14%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 404 12% 14% 12% 13% 13% 13% 13% 14%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
76% 77% 76% 73% 85% 73% 73% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 270    
Endurance 210    
Coordination 310    
Quickness 320    
Focus 470    
Self 470    
Health 890 Regen/sec 0.4
Stamina 910 Regen/sec 1
Mana 1000 Regen/sec 0.2

Skills

Melee Defense 520
Missile Defense 446
Magic Defense 454
Run 420
Creature Enchantment 466
Item Enchantment 466
Life Magic 466
War Magic 466
Light Weapons 473

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2738 Lightning Arc VII 3% Wiki
2139 Luminous Wrath 2.38% Wiki
2320 Wrath of the Hieromancer 2.33% Wiki
2166 Tusker's Gift 2.25% Wiki
2131 Stinging Needles 2.19% Wiki
2109 Lugian's Speed 2.11% Wiki
2097 Pacification 2.1% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 0.5 - 2
Foot Bludgeon 0.5 - 2

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
31822 Electric Baton ace31822-electricbaton 100% Wiki
28614 Vestiri Robe with Hood robeviamontianhood 46.4% Wiki