Shadow Knight Hand

ID 35989
Name Shadow Knight Hand
Creature Type Shadow
Code ace35989-shadowknighthand
Level 185
Tier 6
XP 470000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 390 15% 10% 7% 1% 15% 3% 7% 15%
Chest 390 15% 10% 7% 1% 15% 3% 7% 15%
Abdomen 390 15% 10% 7% 1% 15% 3% 7% 15%
Upper Arm 390 15% 10% 7% 1% 15% 3% 7% 15%
Lower Arm 390 15% 10% 7% 1% 15% 3% 7% 15%
Hand 390 15% 10% 7% 1% 15% 3% 7% 15%
Upper Leg 390 15% 10% 7% 1% 15% 3% 7% 15%
Lower Leg 390 15% 10% 7% 1% 15% 3% 7% 15%
Foot 390 15% 10% 7% 1% 15% 3% 7% 15%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 390 15% 10% 7% 1% 15% 3% 7% 15%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 67% 50% 10% 100% 20% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 465    
Endurance 420    
Coordination 405    
Quickness 370    
Focus 85    
Self 85    
Health 5000 Regen/sec 0.1
Stamina 1420 Regen/sec 0.5
Mana 85 Regen/sec 0.2

Skills

Melee Defense 616
Missile Defense 420
Magic Defense 188
Creature Enchantment 186
Life Magic 186
War Magic 186
Two Handed Combat 680
Light Weapons 680
Finesse Weapons 648

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 15 - 60
Foot Bludgeon 15 - 60

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
29969 Quadrelle maceknightuber 34.5% Bludgeon 45 - 90 Wiki
40615 Lightning Spadone ace40615-lightningspadone 34.5% Electric 26.8 - 67 Wiki
40617 Frost Spadone ace40617-frostspadone 34.5% Cold 27.2 - 68 Wiki
29964 Throwing Axe axethrowingknightuber 34.5% Bludgeon 29.7 - 54 Wiki
40616 Fire Spadone ace40616-firespadone 34.5% Fire 30 - 60 Wiki
40614 Acid Spadone ace40614-acidspadone 34.5% Acid 27.2 - 68 Wiki
29979 Spadone swordknightuber 34.5% Slash 30 - 60 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6058 Dark Shard shardshadowshard 5% Wiki