Drudge Stalker

ID 35445
Name Drudge Stalker
Creature Type Drudge
Code ace35445-drudgestalker
Level 50
Tier 3
XP 10000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 150 31% 33% 24% 31% 33% 31% 13% 31%
Chest 135 33% 35% 25% 33% 35% 33% 13% 33%
Abdomen 135 33% 35% 25% 33% 35% 33% 13% 33%
Upper Arm 145 31% 34% 24% 31% 34% 31% 13% 31%
Lower Arm 130 34% 36% 26% 34% 36% 34% 14% 34%
Hand 130 34% 36% 26% 34% 36% 34% 14% 34%
Upper Leg 130 34% 36% 26% 34% 36% 34% 14% 34%
Lower Leg 130 34% 36% 26% 34% 36% 34% 14% 34%
Foot 140 32% 35% 25% 32% 35% 32% 13% 32%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 136 33% 35% 25% 33% 35% 33% 13% 33%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
90% 100% 61% 90% 100% 90% 23% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 160    
Endurance 145    
Coordination 120    
Quickness 170    
Focus 75    
Self 75    
Health 167 Regen/sec 0.1
Stamina 273 Regen/sec 0.6
Mana 165 Regen/sec 0.2

Skills

Melee Defense 182
Missile Defense 283
Arcane Lore 155
Magic Defense 163
Deception 90
Run 270
Creature Enchantment 133
Life Magic 133
War Magic 133
Heavy Weapons 208
Light Weapons 208
Finesse Weapons 212
Missile Weapons 120

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
60 Acid Stream III 2.03% Wiki
88 Force Bolt III 2.03% Wiki
94 Whirling Blade III 2.03% Wiki
1375 Coordination Self III 2.01% Wiki
1399 Quickness Self III 2.01% Wiki
1329 Strength Self III 2.01% Wiki
1393 Clumsiness Other III 2.01% Wiki
264 Defenselessness Other III 2.01% Wiki
1417 Slowness Other III 2.01% Wiki
231 Vulnerability Other III 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 6.25 - 25
Foot Bludgeon 6.25 - 25

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
87428 Spire Chunk ace87428-spirechunk 100% Wiki
47329 Acid Club ace47329-acidclub 0% Wiki
47253 Board with Nail ace47253-boardwithnail 0% Wiki
47348 Club ace47348-club 0% Wiki
47291 Fire Board with Nail ace47291-fireboardwithnail 0% Wiki
47386 Flaming Club ace47386-flamingclub 0% Wiki
47310 Frost Board with Nail ace47310-frostboardwithnail 0% Wiki
47405 Frost Club ace47405-frostclub 0% Wiki
47367 Lightning Club ace47367-lightningclub 0% Wiki