ID | 35254 |
---|---|
Name | Fire Wisp |
Creature Type | Wisp |
Code | ace35254-firewisp |
Level | 80 |
Tier | 3 |
XP | 30000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 120 | 36% | 18% | 36% | 18% | INF% | 35% | 18% | 36% |
Torso | 120 | 36% | 18% | 36% | 18% | INF% | 35% | 18% | 36% |
Tail | 120 | 36% | 18% | 36% | 18% | INF% | 35% | 18% | 36% |
Wings | 110 | 38% | 18% | 38% | 18% | INF% | 37% | 18% | 38% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 118 | 37% | 18% | 37% | 18% | INF% | 36% | 18% | 37% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
100% | 18% | 100% | 18% | Missing | 75% | 18% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 110 | ||
---|---|---|---|
Endurance | 160 | ||
Coordination | 250 | ||
Quickness | 300 | ||
Focus | 310 | ||
Self | 350 | ||
Health | 180 | Regen/sec | 0.1 |
Stamina | 360 | Regen/sec | 1 |
Mana | 450 | Regen/sec | 0.2 |
Melee Defense | 383 |
---|---|
Missile Defense | 405 |
Arcane Lore | 423 |
Magic Defense | 259 |
Deception | 100 |
Run | 350 |
Creature Enchantment | 215 |
Life Magic | 215 |
War Magic | 215 |
Light Weapons | 250 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
83 | Flame Bolt IV | 2.3% | Wiki |
78 | Lightning Bolt IV | 2.3% | Wiki |
1198 | Enfeeble Other IV | 2.07% | Wiki |
197 | Exhaustion Other IV | 2.07% | Wiki |
174 | Fester Other IV | 2.07% | Wiki |
1174 | Harm Other IV | 2.07% | Wiki |
221 | Mana Depletion Other IV | 2.07% | Wiki |
1222 | Mana Drain Other IV | 2.07% | Wiki |
1240 | Drain Health Other IV | 2% | Wiki |
1263 | Drain Mana Other IV | 2% | Wiki |
1252 | Drain Stamina Other IV | 2% | Wiki |
1159 | Heal Self IV | 2% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Head | Fire | 20 - 40 |
Tail | Fire | 6.25 - 25 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
8666 | Pulsating Wisp Heart | wispheart | 3% | Wiki |
6876 | Sturdy Iron Key | keychesthigh | 1% | Wiki |