Tortured Spirit

ID 34978
Name Tortured Spirit
Creature Type Ghost
Code ace34978-torturedspirit
Level 185
Tier 6
XP 600000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 400 11% 11% 11% 9% 14% 10% 9% 14%
Chest 400 11% 11% 11% 9% 14% 10% 9% 14%
Abdomen 400 11% 11% 11% 9% 14% 10% 9% 14%
Upper Arm 400 11% 11% 11% 9% 14% 10% 9% 14%
Lower Arm 400 11% 11% 11% 9% 14% 10% 9% 14%
Hand 400 11% 11% 11% 9% 14% 10% 9% 14%
Tail 400 11% 11% 11% 9% 14% 10% 9% 14%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 400 11% 11% 11% 9% 14% 10% 9% 14%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
80% 80% 80% 50% 100% 70% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 350    
Endurance 290    
Coordination 380    
Quickness 380    
Focus 340    
Self 340    
Health 645 Regen/sec 0.1
Stamina 290 Regen/sec 0.1
Mana 650 Regen/sec 0.4

Skills

Melee Defense 606
Missile Defense 488
Arcane Lore 413
Magic Defense 406
Deception 150
Run 860
Creature Enchantment 450
Life Magic 470
War Magic 470
Light Weapons 573

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1840 Bed of Blades 2.04% Wiki
2759 Blade Arc VII 2.04% Wiki
2146 Evisceration 2.04% Wiki
2125 Flensing Wings 2.04% Wiki
2147 Rending Wind 2.04% Wiki
2164 Swordsman's Gift 2.04% Wiki
2238 Unsteady Hands 2.04% Wiki
2074 Gossamer Flesh 2.02% Wiki
2054 Synaptic Misfire 2.02% Wiki
2124 Sau Kolin's Sword 2.01% Wiki
2088 Senescence 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Slash 180 - 400

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
34963 Misshapen Bone Fragment ace34963-misshapenbonefragment 8% Wiki