Guruk Basher

ID 34778
Name Guruk Basher
Creature Type Burun
Code ace34778-gurukbasher
Level 100
Tier 5
XP 80000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 225 19% 14% 21% 21% 25% 2% 10% 23%
Chest 250 18% 13% 19% 19% 23% 2% 9% 21%
Abdomen 250 18% 13% 19% 19% 23% 2% 9% 21%
Upper Arm 275 17% 12% 18% 18% 22% 2% 8% 20%
Lower Arm 275 17% 12% 18% 18% 22% 2% 8% 20%
Hand 250 18% 13% 19% 19% 23% 2% 9% 21%
Upper Leg 280 16% 12% 18% 17% 21% 2% 8% 19%
Lower Leg 280 16% 12% 18% 17% 21% 2% 8% 19%
Foot 280 16% 12% 18% 17% 21% 2% 8% 19%
Claw 250 18% 13% 19% 19% 23% 2% 9% 21%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 262 17% 13% 19% 18% 22% 2% 9% 20%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
75% 60% 95% 90% 75% 10% 40% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 300    
Endurance 400    
Coordination 150    
Quickness 120    
Focus 100    
Self 100    
Health 400 Regen/sec 0
Stamina 560 Regen/sec 1
Mana 100 Regen/sec 0.4

Skills

Melee Defense 406
Missile Defense 454
Magic Defense 293
Deception 50
Run 170
Creature Enchantment 50
Life Magic 50
War Magic 50
Heavy Weapons 481
Light Weapons 481
Finesse Weapons 356
Missile Weapons 291

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 20 - 80
Foot Bludgeon 21.25 - 85
Claw Slash 20 - 80

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
27866 Stone Axe axegurukstone2 22% Slash 25 - 50 Wiki
27874 Muck Ball mudballguruk2 22% Acid 36 - 72 Wiki
27870 Tree Trunk maceguruktree2 22% Bludgeon 25 - 50 Wiki
27878 Bone Sword swordgurukbone2 22% Slash/Pierce 25 - 50 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
28886 Burun Guruk Head headburunguruk 5% Wiki
28984 Bloodied Burun Hide burunhide 4% Wiki