Aste Soul Harrier

ID 34313
Name Aste Soul Harrier
Creature Type Sclavus
Code ace34313-astesoulharrier
Level 100
Tier 5
XP 80000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 290 22% 17% 20% 25% 20% 16% 16% 19%
Chest 290 22% 17% 20% 25% 20% 16% 16% 19%
Abdomen 290 22% 17% 20% 25% 20% 16% 16% 19%
Upper Arm 290 22% 17% 20% 25% 20% 16% 16% 19%
Lower Arm 290 22% 17% 20% 25% 20% 16% 16% 19%
Hand 290 22% 17% 20% 25% 20% 16% 16% 19%
Upper Leg 290 22% 17% 20% 25% 20% 16% 16% 19%
Lower Leg 290 22% 17% 20% 25% 20% 16% 16% 19%
Foot 290 22% 17% 20% 25% 20% 16% 16% 19%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 290 22% 17% 20% 25% 20% 16% 16% 19%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 46% 75% 100% 75% 25% 25% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 230    
Endurance 200    
Coordination 245    
Quickness 250    
Focus 200    
Self 200    
Health 200 Regen/sec 0.1
Stamina 400 Regen/sec 0.6
Mana 350 Regen/sec 0.2

Skills

Melee Defense 430
Missile Defense 298
Arcane Lore 317
Magic Defense 214
Deception 110
Run 600
Creature Enchantment 300
Life Magic 300
War Magic 300
Heavy Weapons 416
Light Weapons 416
Finesse Weapons 430
Missile Weapons 346

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
525 Acid Vulnerability Other V 2.05% Wiki
1467 Feeblemind Other V 2.05% Wiki
1155 Piercing Vulnerability Other V 2.05% Wiki
62 Acid Stream V 2.02% Wiki
90 Force Bolt V 2.02% Wiki
266 Defenselessness Other V 2.01% Wiki
233 Vulnerability Other V 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 17.5 - 70
Foot Bludgeon 17.5 - 70

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
22026 Sclavus Arm armsclavus 5% Wiki
12216 Sclavus Head sclavushead 5% Wiki
22030 Sclavus Leg legsclavus 5% Wiki
22046 Sclavus Torso torsosclavus 5% Wiki
9259 Large Sclavus Hide sclavushidelarge 3% Wiki
7046 Sclavus Tongue sclavustongueaste 3% Wiki
48278 Arrow ace48278-arrow 0% Wiki
48242 Piercing Bow ace48242-piercingbow 0% Wiki