| ID | 33625 |
|---|---|
| Name | Depraved Mukkir |
| Creature Type | Mukkir |
| Code | ace33625-depravedmukkir |
| Level | 200 |
| Tier | 7 |
| XP | 225000 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 350 | 2% | 7% | 6% | 3% | 3% | 3% | 2% | 16% |
| Hand | 350 | 2% | 7% | 6% | 3% | 3% | 3% | 2% | 16% |
| Torso | 350 | 2% | 7% | 6% | 3% | 3% | 3% | 2% | 16% |
| Arm | 350 | 2% | 7% | 6% | 3% | 3% | 3% | 2% | 16% |
| Leg | 350 | 2% | 7% | 6% | 3% | 3% | 3% | 2% | 16% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 350 | 2% | 7% | 6% | 3% | 3% | 3% | 2% | 16% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 10% | 30% | 30% | 20% | 20% | 20% | 10% | 100% |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 100% | 100% | 100% |
| Strength | 460 | ||
|---|---|---|---|
| Endurance | 410 | ||
| Coordination | 400 | ||
| Quickness | 365 | ||
| Focus | 285 | ||
| Self | 285 | ||
| Health | 620 | Regen/sec | 0.1 |
| Stamina | 910 | Regen/sec | 0.8 |
| Mana | 505 | Regen/sec | 0.4 |
| Melee Defense | 440 |
|---|---|
| Missile Defense | 363 |
| Magic Defense | 451 |
| Deception | 40 |
| Creature Enchantment | 283 |
| Life Magic | 443 |
| War Magic | 443 |
| Light Weapons | 554 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 2174 | Archer's Gift | 2.15% | Wiki |
| 2122 | Disintegration | 2.15% | Wiki |
| 2074 | Gossamer Flesh | 2.15% | Wiki |
| 2146 | Evisceration | 2.02% | Wiki |
| 2162 | Olthoi's Gift | 2.02% | Wiki |
| 2164 | Swordsman's Gift | 2.02% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Head | Bludgeon | 5 - 5 |
| Hand | Slash | 35 - 140 |
| Torso | Bludgeon | 5 - 5 |
| Arm | Pierce | 70 - 140 |
| Leg | Pierce | 35 - 140 |
| Breath | Acid | 70 - 140 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 34277 | Ancient Falatacot Trinket | ace34277-ancientfalatacottrinket | 2% | Wiki |
| 41979 | Shattered Mana Forge Key | ace41979-shatteredmanaforgekey | 2% | Wiki |