Tainted Vivimancer

ID 33473
Name Tainted Vivimancer
Creature Type Shadow
Code ace33473-taintedvivimancer
Level 161
Tier 6
XP 307276
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 430 13% 9% 7% 1% 13% 3% 7% 13%
Chest 430 13% 9% 7% 1% 13% 3% 7% 13%
Abdomen 430 13% 9% 7% 1% 13% 3% 7% 13%
Upper Arm 430 13% 9% 7% 1% 13% 3% 7% 13%
Lower Arm 430 13% 9% 7% 1% 13% 3% 7% 13%
Hand 430 13% 9% 7% 1% 13% 3% 7% 13%
Upper Leg 430 13% 9% 7% 1% 13% 3% 7% 13%
Lower Leg 430 13% 9% 7% 1% 13% 3% 7% 13%
Foot 430 13% 9% 7% 1% 13% 3% 7% 13%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 430 13% 9% 7% 1% 13% 3% 7% 13%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 67% 50% 10% 100% 20% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 260    
Endurance 200    
Coordination 300    
Quickness 310    
Focus 460    
Self 460    
Health 730 Regen/sec 0.5
Stamina 790 Regen/sec 0.5
Mana 910 Regen/sec 0.2

Skills

Melee Defense 538
Missile Defense 410
Arcane Lore 353
Magic Defense 382
Deception 190
Creature Enchantment 560
Life Magic 560
War Magic 560
Light Weapons 532

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
97 Whirling Blade VI 3% Wiki
154 Blade Volley VI 2.4% Wiki
2228 Broadside of a Barn 2.4% Wiki
1242 Drain Health Other VI 2.4% Wiki
1265 Drain Mana Other VI 2.4% Wiki
1254 Drain Stamina Other VI 2.4% Wiki
146 Flame Volley VI 2.4% Wiki
91 Force Bolt VI 2.4% Wiki
74 Frost Bolt VI 2.4% Wiki
138 Frost Volley VI 2.4% Wiki
2318 Gravity Well 2.4% Wiki
1161 Heal Self VI 2.4% Wiki
80 Lightning Bolt VI 2.4% Wiki
142 Lightning Volley VI 2.4% Wiki
285 Magic Yield Other VI 2.4% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 6.25 - 25
Foot Bludgeon 7.5 - 30

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
28614 Vestiri Robe with Hood robeviamontianhood 46.4% Wiki
30951 Alduressa Gauntlets gauntletsalduressa 0% Wiki
31822 Electric Baton ace31822-electricbaton 0% Wiki