Ancient Steward

ID 32952
Name Ancient Steward
Creature Type Undead
Code ace32952-ancientsteward
Level 185
Tier 6
XP 800000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 255 24% 30% 24% 14% 27% 28% 18% 21%
Chest 255 24% 30% 24% 14% 27% 28% 18% 21%
Abdomen 255 24% 30% 24% 14% 27% 28% 18% 21%
Upper Arm 255 24% 30% 24% 14% 27% 28% 18% 21%
Lower Arm 255 24% 30% 24% 14% 27% 28% 18% 21%
Hand 255 24% 30% 24% 14% 27% 28% 18% 21%
Upper Leg 255 24% 30% 24% 14% 27% 28% 18% 21%
Lower Leg 255 24% 30% 24% 14% 27% 28% 18% 21%
Foot 255 24% 30% 24% 14% 27% 28% 18% 21%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 255 24% 30% 24% 14% 27% 28% 18% 21%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
57% 86% 57% 30% 90% 70% 40% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 190    
Endurance 190    
Coordination 220    
Quickness 170    
Focus 245    
Self 235    
Health 1345 Regen/sec 0
Stamina 1690 Regen/sec 0.1
Mana 1235 Regen/sec 0.4

Skills

Melee Defense 360
Missile Defense 277
Magic Defense 261
Deception 420
Life Magic 370
War Magic 395
Heavy Weapons 374
Light Weapons 414

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2174 Archer's Gift 2.01% Wiki
2122 Disintegration 2.01% Wiki
2074 Gossamer Flesh 2.01% Wiki
2132 The Spike 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 1.25 - 5
Foot Bludgeon 1.25 - 5

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
25500 Khopesh khopeshfalatacotuber 100% Wiki
32953 Steward's Key ace32953-stewardskey 100% Wiki