| ID | 31897 |
|---|---|
| Name | Barbaric Mukkir |
| Creature Type | Mukkir |
| Code | ace31897-barbaricmukkir |
| Level | 185 |
| Tier | 6 |
| XP | 315000 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 350 | 16% | 24% | 19% | 12% | 12% | 6% | 4% | 16% |
| Hand | 350 | 16% | 24% | 19% | 12% | 12% | 6% | 4% | 16% |
| Torso | 350 | 16% | 24% | 19% | 12% | 12% | 6% | 4% | 16% |
| Arm | 350 | 16% | 24% | 19% | 12% | 12% | 6% | 4% | 16% |
| Leg | 350 | 16% | 24% | 19% | 12% | 12% | 6% | 4% | 16% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 350 | 16% | 24% | 19% | 12% | 12% | 6% | 4% | 16% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 75% | 100% | 100% | 75% | 75% | 42% | 25% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 100% | 100% | 100% |
| Strength | 455 | ||
|---|---|---|---|
| Endurance | 405 | ||
| Coordination | 395 | ||
| Quickness | 360 | ||
| Focus | 280 | ||
| Self | 280 | ||
| Health | 0 | Regen/sec | 0.1 |
| Stamina | 0 | Regen/sec | 0.8 |
| Mana | 0 | Regen/sec | 0.4 |
| Melee Defense | 646 |
|---|---|
| Missile Defense | 651 |
| Unarmed Combat | 683 |
| Magic Defense | 360 |
| Run | 760 |
| Creature Enchantment | 410 |
| Life Magic | 410 |
| War Magic | 410 |
| Heavy Weapons | 683 |
| Light Weapons | 683 |
| Finesse Weapons | 652 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 2146 | Evisceration | 2.02% | Wiki |
| 2074 | Gossamer Flesh | 2.02% | Wiki |
| 285 | Magic Yield Other VI | 2.02% | Wiki |
| 2162 | Olthoi's Gift | 2.02% | Wiki |
| 2164 | Swordsman's Gift | 2.02% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Head | Bludgeon | 17.5 - 70 |
| Hand | Slash | 17.5 - 70 |
| Torso | Bludgeon | 35 - 70 |
| Arm | Pierce | 45 - 90 |
| Leg | Pierce | 22.5 - 90 |
| Breath | Acid | 70 - 140 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 36362 | Mukkir Head | ace36362-mukkirhead | 1% | Wiki |
| 32924 | Mukkir Nest Portal Gem | ace32924-mukkirnestportalgem | 1% | Wiki |