Tursh

ID 31040
Name Tursh
Creature Type Undead
Code ace31040-tursh
Level 240
Tier
XP 1850000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 340 16% 14% 14% 18% 31% 13% 18% 16%
Chest 340 16% 14% 14% 18% 31% 13% 18% 16%
Abdomen 340 16% 14% 14% 18% 31% 13% 18% 16%
Upper Arm 340 16% 14% 14% 18% 31% 13% 18% 16%
Lower Arm 340 16% 14% 14% 18% 31% 13% 18% 16%
Hand 340 16% 14% 14% 18% 31% 13% 18% 16%
Upper Leg 340 16% 14% 14% 18% 31% 13% 18% 16%
Lower Leg 340 16% 14% 14% 18% 31% 13% 18% 16%
Foot 340 16% 14% 14% 18% 31% 13% 18% 16%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 340 16% 14% 14% 18% 31% 13% 18% 16%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
90% 90% 70% 90% 110% 80% 90% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 50% 50%

Attributes

Strength 500    
Endurance 450    
Coordination 420    
Quickness 400    
Focus 320    
Self 320    
Health 3225 Regen/sec 0.1
Stamina 10450 Regen/sec 1
Mana 10320 Regen/sec 0.8

Skills

Melee Defense 733
Missile Defense 679
Magic Defense 426
Jump 480
Run 420
Creature Enchantment 400
Item Enchantment 400
Life Magic 400
War Magic 400
Light Weapons 787

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2141 Lhen's Flare 2.08% Wiki
2137 Sudden Frost 2.08% Wiki
2172 Astyrrian's Gift 2.05% Wiki
2168 Gelidite's Gift 2.05% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 60 - 100
Foot Bludgeon 60 - 100

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
31038 Tursh Scalp ace31038-turshscalp 100% Wiki
31038 Tursh Scalp ace31038-turshscalp 100% Wiki
31038 Tursh Scalp ace31038-turshscalp 100% Wiki
48632 Frigid Splinter ace48632-frigidsplinter -100% Wiki