ID | 31015 |
---|---|
Name | Mu-miyah Sentinel |
Creature Type | Undead |
Code | mumiyahsentinelhighyield |
Level | 160 |
Tier | 6 |
XP | 500000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 450 | 16% | 25% | 16% | 13% | 13% | 4% | 10% | 13% |
Chest | 450 | 16% | 25% | 16% | 13% | 13% | 4% | 10% | 13% |
Abdomen | 450 | 16% | 25% | 16% | 13% | 13% | 4% | 10% | 13% |
Upper Arm | 450 | 16% | 25% | 16% | 13% | 13% | 4% | 10% | 13% |
Lower Arm | 450 | 16% | 25% | 16% | 13% | 13% | 4% | 10% | 13% |
Hand | 450 | 16% | 25% | 16% | 13% | 13% | 4% | 10% | 13% |
Upper Leg | 450 | 16% | 25% | 16% | 13% | 13% | 4% | 10% | 13% |
Lower Leg | 450 | 16% | 25% | 16% | 13% | 13% | 4% | 10% | 13% |
Foot | 450 | 16% | 25% | 16% | 13% | 13% | 4% | 10% | 13% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 450 | 16% | 25% | 16% | 13% | 13% | 4% | 10% | 13% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
110% | 133% | 115% | 90% | 95% | 40% | 85% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 160 | ||
---|---|---|---|
Endurance | 170 | ||
Coordination | 170 | ||
Quickness | 180 | ||
Focus | 250 | ||
Self | 260 | ||
Health | 1405 | Regen/sec | 0.2 |
Stamina | 1630 | Regen/sec | 0.1 |
Mana | 760 | Regen/sec | 0.4 |
Melee Defense | 427 |
---|---|
Missile Defense | 495 |
Arcane Lore | 323 |
Magic Defense | 377 |
Deception | 140 |
Life Magic | 353 |
Heavy Weapons | 413 |
Light Weapons | 413 |
Finesse Weapons | 420 |
Missile Weapons | 285 |
Shield | 468 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
4477 | Incantation of Bludgeoning Vulnerability Other | 2.02% | Wiki |
4481 | Incantation of Fire Vulnerability Other | 2.02% | Wiki |
4312 | Incantation of Imperil Other | 2.02% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Hand | Bludgeon | 46.25 - 185 |
Foot | Bludgeon | 46.25 - 185 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
31345 | Rotting Bandage | ace31345-rottingbandage | 6% | Wiki |
24477 | Sturdy Steel Key | keychestextreme | 6% | Wiki |