Fallen Grievver

ID 30888
Name Fallen Grievver
Creature Type Grievver
Code grievverbossuber0205
Level 160
Tier 6
XP 500000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 540 11% 9% 7% 2% 10% 3% 7% 11%
Torso 540 11% 9% 7% 2% 10% 3% 7% 11%
Arm 540 11% 9% 7% 2% 10% 3% 7% 11%
Leg 540 11% 9% 7% 2% 10% 3% 7% 11%
Claw 540 11% 9% 7% 2% 10% 3% 7% 11%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 540 11% 9% 7% 2% 10% 3% 7% 11%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 70% 50% 10% 100% 20% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
40% 40% 40%

Attributes

Strength 380    
Endurance 300    
Coordination 320    
Quickness 380    
Focus 260    
Self 320    
Health 5500 Regen/sec 4
Stamina 5000 Regen/sec 4
Mana 3000 Regen/sec 0.2

Skills

Melee Defense 543
Missile Defense 560
Arcane Lore 307
Magic Defense 403
Deception 150
Creature Enchantment 380
Life Magic 380
War Magic 380
Light Weapons 488

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
63 Acid Stream VI 2.03% Wiki
80 Lightning Bolt VI 2.03% Wiki
526 Acid Vulnerability Other VI 2.02% Wiki
1444 Bafflement Other VI 2.02% Wiki
1372 Frailty Other VI 2.02% Wiki
1089 Lightning Vulnerability Other VI 2.02% Wiki
1420 Slowness Other VI 2.02% Wiki
234 Vulnerability Other VI 2.02% Wiki
1343 Weakness Other VI 2.02% Wiki
1242 Drain Health Other VI 2.01% Wiki
1161 Heal Self VI 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Arm Pierce 75 - 150
Claw Pierce 37.5 - 150
Breath Acid 50 - 100

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
30865 Atlatl of the Fallen atlatlfallen 100% Wiki
30857 Sezzherei's Lair gemportalboss0205 100% Wiki
9098 Vial of Organic Acid vialorganicacid 5% Wiki
23108 Twisted Dark Key keytwisteddark 2% Wiki
23107 Mangled Dark Key keymangleddark 1% Wiki