Viamontian Mage

ID 30299
Name Viamontian Mage
Creature Type ViamontianKnight
Code knightmage-nofall
Level 100
Tier 4
XP 80000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 490 8% 11% 8% 11% 17% 11% 17% 12%
Chest 490 8% 11% 8% 11% 17% 11% 17% 12%
Abdomen 490 8% 11% 8% 11% 17% 11% 17% 12%
Upper Arm 490 8% 11% 8% 11% 17% 11% 17% 12%
Lower Arm 490 8% 11% 8% 11% 17% 11% 17% 12%
Hand 490 8% 11% 8% 11% 17% 11% 17% 12%
Upper Leg 490 8% 11% 8% 11% 17% 11% 17% 12%
Lower Leg 490 8% 11% 8% 11% 17% 11% 17% 12%
Foot 490 8% 11% 8% 11% 17% 11% 17% 12%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 490 8% 11% 8% 11% 17% 11% 17% 12%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
80% 90% 80% 90% 115% 90% 120% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 220    
Endurance 160    
Coordination 230    
Quickness 270    
Focus 250    
Self 230    
Health 430 Regen/sec 0
Stamina 380 Regen/sec 0.6
Mana 430 Regen/sec 0.2

Skills

Melee Defense 392
Missile Defense 385
Magic Defense 299
Life Magic 355
War Magic 320
Two Handed Combat 385
Heavy Weapons 405
Light Weapons 405
Finesse Weapons 422
Missile Weapons 275

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
125 Blade Blast V 2.02% Wiki
153 Blade Volley V 2.02% Wiki
1051 Bludgeoning Vulnerability Other IV 2.02% Wiki
121 Force Blast V 2.02% Wiki
113 Lightning Blast V 2.02% Wiki
1087 Lightning Vulnerability Other IV 2.02% Wiki
1154 Piercing Vulnerability Other IV 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 69 - 115
Foot Bludgeon 69 - 115

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
30946 Poniard daggerbanditmagehigh 100% Wiki
28614 Vestiri Robe with Hood robeviamontianhood 17.9% Wiki