General Corcima

ID 29417
Name General Corcima
Creature Type ViamontianKnight
Code knightgeneralcorcima2
Level 200
Tier 6
XP 1100000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 570 7% 9% 7% 9% 10% 9% 15% 10%
Chest 570 7% 9% 7% 9% 10% 9% 15% 10%
Abdomen 570 7% 9% 7% 9% 10% 9% 15% 10%
Upper Arm 570 7% 9% 7% 9% 10% 9% 15% 10%
Lower Arm 570 7% 9% 7% 9% 10% 9% 15% 10%
Hand 570 7% 9% 7% 9% 10% 9% 15% 10%
Upper Leg 570 7% 9% 7% 9% 10% 9% 15% 10%
Lower Leg 570 7% 9% 7% 9% 10% 9% 15% 10%
Foot 570 7% 9% 7% 9% 10% 9% 15% 10%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 570 7% 9% 7% 9% 10% 9% 15% 10%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
80% 90% 80% 90% 100% 90% 120% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 465    
Endurance 415    
Coordination 405    
Quickness 370    
Focus 200    
Self 200    
Health 5000 Regen/sec 0
Stamina 3000 Regen/sec 0.6
Mana 200 Regen/sec 0.2

Skills

Melee Defense 543
Missile Defense 515
Magic Defense 442
Two Handed Combat 680
Heavy Weapons 680
Light Weapons 680
Finesse Weapons 648
Missile Weapons 418

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 93 - 155
Foot Bludgeon 93 - 155

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
29389 Dispatch to General Corcima notegeneralcorcima 100% Wiki
29372 Royal Blood trophybloodcorcima 100% Wiki
30545 Shard of Corcima's Armor trophymetalshardcorcima 100% Wiki
30545 Shard of Corcima's Armor trophymetalshardcorcima 100% Wiki
30545 Shard of Corcima's Armor trophymetalshardcorcima 100% Wiki
30545 Shard of Corcima's Armor trophymetalshardcorcima 100% Wiki
30545 Shard of Corcima's Armor trophymetalshardcorcima 100% Wiki
30545 Shard of Corcima's Armor trophymetalshardcorcima 100% Wiki
30545 Shard of Corcima's Armor trophymetalshardcorcima 100% Wiki
30545 Shard of Corcima's Armor trophymetalshardcorcima 100% Wiki
30545 Shard of Corcima's Armor trophymetalshardcorcima 100% Wiki
30545 Shard of Corcima's Armor trophymetalshardcorcima 100% Wiki
30545 Shard of Corcima's Armor trophymetalshardcorcima 100% Wiki
30545 Shard of Corcima's Armor trophymetalshardcorcima 100% Wiki
29970 Partizan spearknightextreme 25% Wiki
29965 Quadrelle maceknightextreme 25% Wiki
29975 Spadone swordknightextreme 25% Wiki
29964 Throwing Axe axethrowingknightuber 25% Wiki