ID | 29308 |
---|---|
Name | K'nath Nod'narb |
Creature Type | Knathtead |
Code | knathnodnarb |
Level | 100 |
Tier | 5 |
XP | 80000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 230 | 28% | 30% | 27% | 28% | 27% | 27% | 29% | 22% |
Abdomen | 230 | 28% | 30% | 27% | 28% | 27% | 27% | 29% | 22% |
Upper Leg | 230 | 28% | 30% | 27% | 28% | 27% | 27% | 29% | 22% |
Torso | 230 | 28% | 30% | 27% | 28% | 27% | 27% | 29% | 22% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 230 | 28% | 30% | 27% | 28% | 27% | 27% | 29% | 22% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
75% | 58% | 86% | 75% | 100% | 100% | 100% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
50% | 50% | 50% |
Strength | 140 | ||
---|---|---|---|
Endurance | 210 | ||
Coordination | 220 | ||
Quickness | 85 | ||
Focus | 340 | ||
Self | 340 | ||
Health | 310 | Regen/sec | 0 |
Stamina | 270 | Regen/sec | 1 |
Mana | 370 | Regen/sec | 0.4 |
Melee Defense | 372 |
---|---|
Missile Defense | 421 |
Magic Defense | 352 |
Deception | 80 |
Run | 115 |
Creature Enchantment | 340 |
Item Enchantment | 340 |
Life Magic | 340 |
War Magic | 340 |
Light Weapons | 385 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
2757 | Blade Arc V | 2.08% | Wiki |
2743 | Flame Arc V | 2.08% | Wiki |
2722 | Force Arc V | 2.08% | Wiki |
2736 | Lightning Arc V | 2.08% | Wiki |
1818 | Lightning Streak V | 2.08% | Wiki |
1830 | Whirling Blade Streak V | 2.08% | Wiki |
149 | Force Volley V | 2.07% | Wiki |
109 | Frost Blast V | 2.07% | Wiki |
1342 | Weakness Other V | 2.04% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Head | Bludgeon | 35.75 - 55 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
5789 | Brown Lump | brownlump | 20% | Wiki |
6876 | Sturdy Iron Key | keychesthigh | 20% | Wiki |