Nasty Scarecrow

ID 28877
Name Nasty Scarecrow
Creature Type Scarecrow
Code scarecrownasty
Level 40
Tier 1
XP 7000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 120 41% 44% 44% 44% 44% 44% 41% 36%
Chest 115 42% 44% 44% 44% 45% 44% 42% 37%
Abdomen 120 41% 44% 44% 44% 44% 44% 41% 36%
Upper Arm 120 41% 44% 44% 44% 44% 44% 41% 36%
Lower Arm 120 41% 44% 44% 44% 44% 44% 41% 36%
Hand 120 41% 44% 44% 44% 44% 44% 41% 36%
Upper Leg 120 41% 44% 44% 44% 44% 44% 41% 36%
Lower Leg 120 41% 44% 44% 44% 44% 44% 41% 36%
Foot 120 41% 44% 44% 44% 44% 44% 41% 36%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 119 41% 44% 44% 44% 44% 44% 41% 36%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
90% 52% 52% 52% 100% 52% 90% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 140    
Endurance 160    
Coordination 125    
Quickness 125    
Focus 140    
Self 140    
Health 130 Regen/sec 0.1
Stamina 290 Regen/sec 0.1
Mana 175 Regen/sec 0.4

Skills

Melee Defense 183
Missile Defense 150
Arcane Lore 107
Magic Defense 150
Deception 30
Run 215
Creature Enchantment 120
Life Magic 120
War Magic 120
Light Weapons 208

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1173 Harm Other III 2.05% Wiki
1262 Drain Mana Other III 2.01% Wiki
1197 Enfeeble Other III 2.01% Wiki
196 Exhaustion Other III 2.01% Wiki
173 Fester Other III 2.01% Wiki
1309 Armor Self III 2.01% Wiki
1091 Fire Protection Self III 2.01% Wiki
246 Invulnerability Self III 2.01% Wiki
1239 Drain Health Other III 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 5 - 20
Foot Bludgeon 5 - 20

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
8232 Pumpkin pumpkin 20% Wiki
8232 Pumpkin pumpkin 10% Wiki
28898 Scarecrow Torso torsoscarecrow 5% Wiki
8395 Jack o' Lantern jackolantern 0% Wiki