Rufous Grievver

ID 28553
Name Rufous Grievver
Creature Type Grievver
Code grievverrufous
Level 80
Tier 3
XP 30000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 180 29% 18% 19% 12% 12% 12% 13% 27%
Torso 200 27% 16% 17% 11% 11% 11% 12% 25%
Arm 200 27% 16% 17% 11% 11% 11% 12% 25%
Leg 200 27% 16% 17% 11% 11% 11% 12% 25%
Claw 200 27% 16% 17% 11% 11% 11% 12% 25%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 196 27% 16% 17% 11% 11% 11% 12% 25%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 70% 80% 50% 50% 50% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
80% 80% 80%

Attributes

Strength 190    
Endurance 110    
Coordination 150    
Quickness 190    
Focus 90    
Self 140    
Health 240 Regen/sec 0.2
Stamina 250 Regen/sec 0.6
Mana 260 Regen/sec 0.2

Skills

Melee Defense 371
Missile Defense 428
Arcane Lore 180
Magic Defense 255
Deception 100
Creature Enchantment 253
Life Magic 253
War Magic 253
Light Weapons 336

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
61 Acid Stream IV 2.02% Wiki
78 Lightning Bolt IV 2.02% Wiki
1442 Bafflement Other IV 2.02% Wiki
1394 Clumsiness Other IV 2.02% Wiki
1466 Feeblemind Other IV 2.02% Wiki
1370 Frailty Other IV 2.02% Wiki
1418 Slowness Other IV 2.02% Wiki
1341 Weakness Other IV 2.02% Wiki
1240 Drain Health Other IV 2.01% Wiki
1159 Heal Self IV 2.01% Wiki
1310 Armor Self IV 2% Wiki
1112 Blade Protection Self IV 2% Wiki
277 Magic Resistance Self IV 2% Wiki
1136 Piercing Protection Self IV 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Arm Pierce 30 - 60
Claw Pierce 15 - 60
Breath Electric 25 - 50

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
30908 Halaetan Magic Page 3 carloloreviamontianmages003 5% Wiki
8021 Shendolain Key keyshendolain 3% Wiki