ID | 28552 |
---|---|
Name | Crystal Spur |
Creature Type | Crystal |
Code | crystalspur |
Level | 60 |
Tier | 2 |
XP | 17500 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 120 | 36% | 36% | 36% | 21% | INF% | 5% | 36% | 36% |
Front Leg | 120 | 36% | 36% | 36% | 21% | INF% | 5% | 36% | 36% |
Front Foot | 120 | 36% | 36% | 36% | 21% | INF% | 5% | 36% | 36% |
Rear Leg | 120 | 36% | 36% | 36% | 21% | INF% | 5% | 36% | 36% |
Rear Foot | 120 | 36% | 36% | 36% | 21% | INF% | 5% | 36% | 36% |
Torso | 120 | 36% | 36% | 36% | 21% | INF% | 5% | 36% | 36% |
Tail | 120 | 36% | 36% | 36% | 21% | INF% | 5% | 36% | 36% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 120 | 36% | 36% | 36% | 21% | INF% | 5% | 36% | 36% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
100% | 100% | 100% | 65% | Missing | 30% | 100% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 100 | ||
---|---|---|---|
Endurance | 100 | ||
Coordination | 125 | ||
Quickness | 125 | ||
Focus | 110 | ||
Self | 150 | ||
Health | 120 | Regen/sec | 0.1 |
Stamina | 200 | Regen/sec | 1 |
Mana | 300 | Regen/sec | 0.4 |
Melee Defense | 270 |
---|---|
Missile Defense | 355 |
Magic Defense | 205 |
Deception | 100 |
Run | 135 |
Creature Enchantment | 180 |
Life Magic | 180 |
War Magic | 180 |
Light Weapons | 260 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
81 | Flame Bolt II | 2.12% | Wiki |
1238 | Drain Health Other II | 2.04% | Wiki |
1104 | Fire Vulnerability Other II | 2.04% | Wiki |
1172 | Harm Other II | 2.04% | Wiki |
624 | Life Magic Ineptitude Other II | 2.04% | Wiki |
281 | Magic Yield Other II | 2.04% | Wiki |
1416 | Slowness Other II | 2.04% | Wiki |
1308 | Armor Self II | 2.04% | Wiki |
1158 | Heal Self III | 2.04% | Wiki |
606 | Life Magic Mastery Self II | 2.03% | Wiki |
276 | Magic Resistance Self III | 2.03% | Wiki |
655 | Mana Conversion Mastery Self III | 2.03% | Wiki |
167 | Regeneration Self III | 2.03% | Wiki |
82 | Flame Bolt III | 2.03% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Head | Bludgeon | 10 - 40 |
Front Leg | Bludgeon | 40 - 40 |
Front Foot | Bludgeon | 10 - 40 |
Rear Leg | Bludgeon | 40 - 40 |
Rear Foot | Bludgeon | 10 - 40 |
Torso | Bludgeon | 40 - 40 |
Tail | Bludgeon | 10 - 40 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
6057 | Tiny Shard | shardcrystaltiny | 2% | Wiki |