Burun Ruuk Seer

ID 28385
Name Burun Ruuk Seer
Creature Type Burun
Code burunruukseerkiviklir
Level 100
Tier 4
XP 31711
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 275 17% 12% 18% 18% 22% 2% 8% 20%
Chest 300 16% 11% 17% 16% 20% 2% 8% 18%
Abdomen 300 16% 11% 17% 16% 20% 2% 8% 18%
Upper Arm 320 15% 10% 16% 16% 19% 1% 8% 17%
Lower Arm 320 15% 10% 16% 16% 19% 1% 8% 17%
Hand 300 16% 11% 17% 16% 20% 2% 8% 18%
Upper Leg 325 15% 10% 16% 15% 19% 1% 7% 17%
Lower Leg 325 15% 10% 16% 15% 19% 1% 7% 17%
Foot 325 15% 10% 16% 15% 19% 1% 7% 17%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 310 16% 11% 17% 16% 20% 1% 8% 18%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
75% 60% 95% 90% 75% 10% 40% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 180    
Endurance 290    
Coordination 180    
Quickness 180    
Focus 280    
Self 280    
Health 340 Regen/sec 0
Stamina 450 Regen/sec 1
Mana 420 Regen/sec 0.4

Skills

Axe 311
Bow 217
Crossbow 217
Dagger 311
Mace 311
Melee Defense 442
Missile Defense 476
Spear 311
Staff 311
Sword 311
Unarmed Combat 311
Magic Defense 321
Deception 50
Run 230
Creature Enchantment 214
Life Magic 214
War Magic 214

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1159 Heal Self IV 2.08% Wiki
62 Acid Stream V 2.07% Wiki
90 Force Bolt V 2.07% Wiki
79 Lightning Bolt V 2.07% Wiki
68 Shock Wave V 2.07% Wiki
96 Whirling Blade V 2.07% Wiki
523 Acid Vulnerability Other III 2.02% Wiki
1129 Blade Vulnerability Other III 2.02% Wiki
1050 Bludgeoning Vulnerability Other III 2.02% Wiki
174 Fester Other IV 2.02% Wiki
1086 Lightning Vulnerability Other III 2.02% Wiki
1153 Piercing Vulnerability Other III 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 16.25 - 65
Foot Bludgeon 17.5 - 70

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
26023 Stone Axe axeburunstonehigh 20% Slash 20 - 40 Wiki
26032 Bone Dagger dirkburunbonehigh 20% Acid 1.75 - 7 Wiki
26044 Stone Mace maceburunstonehigh 20% Bludgeon 19 - 38 Wiki
26049 Stone Spear spearburunstonehigh 20% Pierce 11 - 22 Wiki
26053 Bone Sword swordburunbonehigh 20% Slash/Pierce 17 - 34 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
28342 Small Bloodstone Shard bloodstonearena2 100% Wiki
28984 Bloodied Burun Hide burunhide 5% Wiki