Guruk Titan

ID 28380
Name Guruk Titan
Creature Type Burun
Code burunguruktitankiviklir
Level 151
Tier 6
XP 90436
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 435 7% 4% 8% 8% 7% 1% 1% 13%
Chest 460 7% 4% 8% 8% 7% 1% 1% 13%
Abdomen 460 7% 4% 8% 8% 7% 1% 1% 13%
Upper Arm 485 6% 4% 8% 7% 7% 1% 1% 12%
Lower Arm 485 6% 4% 8% 7% 7% 1% 1% 12%
Hand 460 7% 4% 8% 8% 7% 1% 1% 13%
Upper Leg 490 6% 4% 7% 7% 6% 1% 1% 12%
Lower Leg 490 6% 4% 7% 7% 6% 1% 1% 12%
Foot 490 6% 4% 7% 7% 6% 1% 1% 12%
Claw 460 7% 4% 8% 8% 7% 1% 1% 13%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 472 7% 4% 8% 8% 7% 1% 1% 13%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
45% 30% 65% 60% 35% 10% 10% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 540    
Endurance 1050    
Coordination 270    
Quickness 215    
Focus 100    
Self 100    
Health 725 Regen/sec 0
Stamina 1210 Regen/sec 1
Mana 100 Regen/sec 0.4

Skills

Axe 601
Bow 351
Crossbow 351
Dagger 428
Mace 601
Melee Defense 588
Missile Defense 581
Spear 601
Staff 601
Sword 601
Thrown Weapon 351
Unarmed Combat 601
Magic Defense 391
Deception 50
Run 265
Creature Enchantment 50
Life Magic 50
War Magic 50

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 40 - 160
Foot Bludgeon 41.25 - 165
Claw Slash 40 - 160

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
27868 Stone Axe axegurukstone4 22% Slash 50 - 100 Wiki
27876 Muck Ball mudballguruk4 22% Acid 60 - 120 Wiki
27872 Tree Trunk maceguruktree4 22% Bludgeon 50 - 100 Wiki
27880 Bone Sword swordgurukbone4 22% Slash/Pierce 50 - 100 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
28340 Small Bloodstone Fragment bloodstonearena1 100% Wiki
28984 Bloodied Burun Hide burunhide 5% Wiki