| ID | 28055 |
|---|---|
| Name | Spectral Wisp |
| Creature Type | Wisp |
| Code | wispspectral |
| Level | 115 |
| Tier | 5 |
| XP | 125000 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 300 | 18% | 9% | 16% | 5% | 5% | 3% | 20% | 18% |
| Torso | 300 | 18% | 9% | 16% | 5% | 5% | 3% | 20% | 18% |
| Tail | 300 | 18% | 9% | 16% | 5% | 5% | 3% | 20% | 18% |
| Wings | 300 | 18% | 9% | 16% | 5% | 5% | 3% | 20% | 18% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 300 | 18% | 9% | 16% | 5% | 5% | 3% | 20% | 18% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 100% | 60% | 90% | 50% | 50% | 30% | 90% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 100% | 100% | 100% |
| Strength | 200 | ||
|---|---|---|---|
| Endurance | 380 | ||
| Coordination | 250 | ||
| Quickness | 250 | ||
| Focus | 420 | ||
| Self | 420 | ||
| Health | 390 | Regen/sec | 0.1 |
| Stamina | 580 | Regen/sec | 1 |
| Mana | 520 | Regen/sec | 0.2 |
| Melee Defense | 500 |
|---|---|
| Missile Defense | 530 |
| Arcane Lore | 440 |
| Magic Defense | 325 |
| Deception | 100 |
| Run | 300 |
| Creature Enchantment | 340 |
| Life Magic | 340 |
| War Magic | 340 |
| Light Weapons | 420 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 1788 | Eye of the Storm | 2.1% | Wiki |
| 1160 | Heal Self V | 2.1% | Wiki |
| 79 | Lightning Bolt V | 2.1% | Wiki |
| 80 | Lightning Bolt VI | 2.1% | Wiki |
| 1241 | Drain Health Other V | 2.06% | Wiki |
| 1264 | Drain Mana Other V | 2.06% | Wiki |
| 1253 | Drain Stamina Other V | 2.06% | Wiki |
| 1372 | Frailty Other VI | 2.06% | Wiki |
| 1199 | Enfeeble Other V | 2.05% | Wiki |
| 1175 | Harm Other V | 2.05% | Wiki |
| 223 | Mana Depletion Other VI | 2.05% | Wiki |
| 1223 | Mana Drain Other V | 2.05% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Head | Electric | 65 - 130 |
| Tail | Electric | 65 - 130 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 24477 | Sturdy Steel Key | keychestextreme | 2% | Wiki |