Guruk Beast

ID 27979
Name Guruk Beast
Creature Type Burun
Code burungurukbeast
Level 115
Tier 5
XP 125000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 325 13% 9% 14% 14% 17% 1% 6% 17%
Chest 350 12% 8% 13% 13% 16% 1% 5% 16%
Abdomen 350 12% 8% 13% 13% 16% 1% 5% 16%
Upper Arm 375 11% 8% 12% 12% 15% 1% 5% 15%
Lower Arm 375 11% 8% 12% 12% 15% 1% 5% 15%
Hand 350 12% 8% 13% 13% 16% 1% 5% 16%
Upper Leg 380 11% 7% 12% 12% 15% 1% 5% 15%
Lower Leg 380 11% 7% 12% 12% 15% 1% 5% 15%
Foot 380 11% 7% 12% 12% 15% 1% 5% 15%
Claw 350 12% 8% 13% 13% 16% 1% 5% 16%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 362 12% 8% 13% 13% 16% 1% 5% 16%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
65% 50% 85% 80% 65% 10% 30% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 420    
Endurance 700    
Coordination 210    
Quickness 180    
Focus 100    
Self 100    
Health 550 Regen/sec 0
Stamina 860 Regen/sec 1
Mana 100 Regen/sec 0.4

Skills

Melee Defense 506
Missile Defense 518
Magic Defense 337
Deception 50
Run 230
Creature Enchantment 50
Life Magic 50
War Magic 50
Heavy Weapons 541
Light Weapons 541
Finesse Weapons 396
Missile Weapons 321

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 27.5 - 110
Foot Bludgeon 28.75 - 115
Claw Slash 27.5 - 110

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
27867 Stone Axe axegurukstone3 22% Slash 40 - 80 Wiki
27875 Muck Ball mudballguruk3 22% Acid 51 - 102 Wiki
27871 Tree Trunk maceguruktree3 22% Bludgeon 40 - 80 Wiki
27879 Bone Sword swordgurukbone3 22% Slash/Pierce 40 - 80 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
28984 Bloodied Burun Hide burunhide 4% Wiki