Squallid Moarsman

ID 27861
Name Squallid Moarsman
Creature Type Moarsman
Code moarsmansquallid
Level 135
Tier 5
XP 250000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 280 20% 21% 20% 21% 21% 21% 4% 19%
Chest 290 20% 21% 19% 21% 21% 21% 4% 19%
Abdomen 290 20% 21% 19% 21% 21% 21% 4% 19%
Upper Arm 290 20% 21% 19% 21% 21% 21% 4% 19%
Lower Arm 290 20% 21% 19% 21% 21% 21% 4% 19%
Hand 290 20% 21% 19% 21% 21% 21% 4% 19%
Upper Leg 280 20% 21% 20% 21% 21% 21% 4% 19%
Lower Leg 280 20% 21% 20% 21% 21% 21% 4% 19%
Foot 280 20% 21% 20% 21% 21% 21% 4% 19%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 286 20% 21% 19% 21% 21% 21% 4% 19%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
90% 96% 56% 85% 96% 85% 18% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 190    
Endurance 190    
Coordination 170    
Quickness 210    
Focus 200    
Self 150    
Health 695 Regen/sec 0.1
Stamina 890 Regen/sec 1
Mana 300 Regen/sec 0.4

Skills

Melee Defense 459
Missile Defense 508
Magic Defense 332
Deception 40
Jump 220
Run 250
Heavy Weapons 455
Light Weapons 455
Missile Weapons 85

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Acid 30 - 120
Foot Acid 30 - 120
Breath Fire 30 - 120

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
32274 Moarsmuck ace32274-moarsmuck 9% Wiki