Sallow Moarsman

ID 27860
Name Sallow Moarsman
Creature Type Moarsman
Code moarsmansallow
Level 15
Tier 1
XP 2000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 50 58% 63% 63% 53% 77% 48% 66% 57%
Chest 70 54% 58% 58% 47% 70% 47% 58% 49%
Abdomen 70 54% 58% 58% 47% 70% 47% 58% 49%
Upper Arm 70 54% 58% 58% 47% 70% 47% 58% 49%
Lower Arm 70 54% 58% 58% 47% 70% 47% 58% 49%
Hand 70 54% 58% 58% 47% 70% 47% 58% 49%
Upper Leg 50 58% 63% 63% 53% 77% 48% 66% 57%
Lower Leg 50 58% 63% 63% 53% 77% 48% 66% 57%
Foot 50 58% 63% 63% 53% 77% 48% 66% 57%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 61 56% 60% 60% 50% 73% 47% 62% 53%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
70% 80% 80% 80% 100% 50% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 80    
Endurance 80    
Coordination 50    
Quickness 100    
Focus 90    
Self 40    
Health 60 Regen/sec 0.1
Stamina 130 Regen/sec 1
Mana 40 Regen/sec 0.4

Skills

Melee Defense 108
Missile Defense 96
Magic Defense 74
Deception 60
Run 140
Heavy Weapons 123
Light Weapons 123
Finesse Weapons 105
Missile Weapons 65

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Acid 5 - 20
Foot Acid 5 - 20
Breath Fire 5 - 20

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
7825 Brown Beans cacaobeans 3% Wiki