Fetid Moarsman

ID 27854
Name Fetid Moarsman
Creature Type Moarsman
Code moarsmanfetid
Level 50
Tier 2
XP 10000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 280 21% 24% 24% 19% 37% 14% 25% 19%
Chest 290 20% 23% 23% 18% 36% 14% 25% 19%
Abdomen 290 20% 23% 23% 18% 36% 14% 25% 19%
Upper Arm 290 20% 23% 23% 18% 36% 14% 25% 19%
Lower Arm 290 20% 23% 23% 18% 36% 14% 25% 19%
Hand 290 20% 23% 23% 18% 36% 14% 25% 19%
Upper Leg 280 21% 24% 24% 19% 37% 14% 25% 19%
Lower Leg 280 21% 24% 24% 19% 37% 14% 25% 19%
Foot 280 21% 24% 24% 19% 37% 14% 25% 19%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 286 20% 23% 23% 18% 36% 14% 25% 19%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
55% 80% 80% 38% 100% 80% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 130    
Endurance 130    
Coordination 110    
Quickness 140    
Focus 130    
Self 90    
Health 155 Regen/sec 0.1
Stamina 280 Regen/sec 1
Mana 90 Regen/sec 0.4

Skills

Melee Defense 183
Missile Defense 245
Magic Defense 156
Deception 40
Jump 150
Run 180
Heavy Weapons 180
Light Weapons 180
Missile Weapons 185

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Acid 12.5 - 50
Foot Acid 12.5 - 50
Breath Fire 12.5 - 50

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
7825 Brown Beans cacaobeans 5% Wiki
32274 Moarsmuck ace32274-moarsmuck 2% Wiki