Copper Gromnie

ID 27711
Name Copper Gromnie
Creature Type Gromnie
Code gromniecopper
Level 115
Tier 5
XP 125000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 400 7% 7% 7% 6% 6% INF% 10% 14%
Chest 400 7% 7% 7% 6% 6% INF% 10% 14%
Abdomen 400 7% 7% 7% 6% 6% INF% 10% 14%
Upper Arm 400 7% 7% 7% 6% 6% INF% 10% 14%
Lower Arm 400 7% 7% 7% 6% 6% INF% 10% 14%
Hand 400 7% 7% 7% 6% 6% INF% 10% 14%
Upper Leg 400 7% 7% 7% 6% 6% INF% 10% 14%
Lower Leg 400 7% 7% 7% 6% 6% INF% 10% 14%
Foot 400 7% 7% 7% 6% 6% INF% 10% 14%
Horn 400 7% 7% 7% 6% 6% INF% 10% 14%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 400 7% 7% 7% 6% 6% INF% 10% 14%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
50% 50% 50% 40% 40% Missing 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 320    
Endurance 400    
Coordination 220    
Quickness 220    
Focus 180    
Self 200    
Health 410 Regen/sec 0.1
Stamina 480 Regen/sec 1
Mana 200 Regen/sec 0.4

Skills

Melee Defense 487
Missile Defense 503
Magic Defense 330
Deception 50
Jump 310
Run 370
Light Weapons 440

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Pierce 30 - 120
Hand Slash 25 - 100
Foot Slash 25 - 100
Horn Pierce 60 - 120
Breath Electric 50 - 100

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
28207 Copper Gromnie Tooth gromnietoothcopper 5% Wiki
28200 Resilient Gromnie Hide gromniehidecopper 5% Wiki
24477 Sturdy Steel Key keychestextreme 1% Wiki