Stalking Margul

ID 27501
Name Stalking Margul
Creature Type Margul
Code margulstalkingforbidden
Level 135
Tier 6
XP 76500
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 500 9% 13% 10% 13% 7% 7% 12% 12%
Front Leg 500 9% 13% 10% 13% 7% 7% 12% 12%
Rear Leg 500 9% 13% 10% 13% 7% 7% 12% 12%
Torso 500 9% 13% 10% 13% 7% 7% 12% 12%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 500 9% 13% 10% 13% 7% 7% 12% 12%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
85% 95% 85% 95% 65% 65% 95% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 280    
Endurance 340    
Coordination 300    
Quickness 360    
Focus 340    
Self 340    
Health 800 Regen/sec 0.4
Stamina 800 Regen/sec 0.6
Mana 800 Regen/sec 0.2

Skills

Melee Defense 533
Missile Defense 557
Magic Defense 367
Creature Enchantment 370
Item Enchantment 370
Life Magic 370
War Magic 370
Light Weapons 493

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2728 Frost Arc IV 2.04% Wiki
72 Frost Bolt IV 2.04% Wiki
1327 Imperil Other VI 2.03% Wiki
2168 Gelidite's Gift 2.02% Wiki
572 Creature Enchantment Ineptitude Other IV 2.01% Wiki
626 Life Magic Ineptitude Other IV 2.01% Wiki
650 War Magic Ineptitude Other IV 2.01% Wiki
1554 Blade Lure III 2.01% Wiki
1618 Blood Loather III 2.01% Wiki
1630 Leaden Weapon III 2.01% Wiki
1608 Lure Blade III 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Pierce 30 - 120
Front Leg Slash 30 - 120
Rear Leg Slash 30 - 120
Breath Electric 50 - 100

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
27305 Forbidden Key keychestforbidden 1% Wiki