Creeping Margul

ID 27500
Name Creeping Margul
Creature Type Margul
Code margulcreepingforbidden
Level 145
Tier 6
XP 130127
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 525 8% 12% 10% 11% 7% 7% 12% 11%
Front Leg 525 8% 12% 10% 11% 7% 7% 12% 11%
Rear Leg 525 8% 12% 10% 11% 7% 7% 12% 11%
Torso 525 8% 12% 10% 11% 7% 7% 12% 11%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 525 8% 12% 10% 11% 7% 7% 12% 11%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
85% 95% 85% 95% 75% 75% 95% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 300    
Endurance 360    
Coordination 350    
Quickness 380    
Focus 360    
Self 360    
Health 1200 Regen/sec 0.4
Stamina 1200 Regen/sec 0.6
Mana 1200 Regen/sec 0.2

Skills

Melee Defense 543
Missile Defense 576
Magic Defense 383
Creature Enchantment 380
Item Enchantment 380
Life Magic 380
War Magic 380
Light Weapons 517

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2717 Acid Arc VII 2.04% Wiki
2122 Disintegration 2.04% Wiki
2074 Gossamer Flesh 2.03% Wiki
2162 Olthoi's Gift 2.02% Wiki
573 Creature Enchantment Ineptitude Other V 2.01% Wiki
627 Life Magic Ineptitude Other V 2.01% Wiki
651 War Magic Ineptitude Other V 2.01% Wiki
1554 Blade Lure III 2.01% Wiki
1618 Blood Loather III 2.01% Wiki
1630 Leaden Weapon III 2.01% Wiki
1608 Lure Blade III 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Pierce 35 - 140
Front Leg Slash 35 - 140
Rear Leg Slash 35 - 140
Breath Cold 62.5 - 125

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
27305 Forbidden Key keychestforbidden 1% Wiki