Shadow Nightmare Leader

ID 27427
Name Shadow Nightmare Leader
Creature Type Shadow
Code shadownightmareboss
Level 160
Tier 6
XP 500000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 480 12% 10% 7% 2% 11% 3% 8% 12%
Chest 480 12% 10% 7% 2% 11% 3% 8% 12%
Abdomen 480 12% 10% 7% 2% 11% 3% 8% 12%
Upper Arm 480 12% 10% 7% 2% 11% 3% 8% 12%
Lower Arm 480 12% 10% 7% 2% 11% 3% 8% 12%
Hand 480 12% 10% 7% 2% 11% 3% 8% 12%
Upper Leg 480 12% 10% 7% 2% 11% 3% 8% 12%
Lower Leg 480 12% 10% 7% 2% 11% 3% 8% 12%
Foot 480 12% 10% 7% 2% 11% 3% 8% 12%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 480 12% 10% 7% 2% 11% 3% 8% 12%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 70% 50% 10% 100% 20% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 180    
Endurance 200    
Coordination 220    
Quickness 240    
Focus 200    
Self 130    
Health 1400 Regen/sec 0.1
Stamina 920 Regen/sec 0.5
Mana 870 Regen/sec 0.2

Skills

Melee Defense 483
Missile Defense 517
Arcane Lore 387
Magic Defense 301
Deception 150
Creature Enchantment 318
Life Magic 318
War Magic 318
Heavy Weapons 466
Light Weapons 466
Finesse Weapons 456
Missile Weapons 110

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
85 Flame Bolt VI 2.03% Wiki
91 Force Bolt VI 2.03% Wiki
74 Frost Bolt VI 2.03% Wiki
80 Lightning Bolt VI 2.03% Wiki
97 Whirling Blade VI 2.03% Wiki
2056 Ataxia 2.02% Wiki
2084 Belly of Lead 2.02% Wiki
1132 Blade Vulnerability Other VI 2.02% Wiki
1065 Cold Vulnerability Other VI 2.02% Wiki
267 Defenselessness Other VI 2.02% Wiki
628 Life Magic Ineptitude Other VI 2.02% Wiki
1089 Lightning Vulnerability Other VI 2.02% Wiki
285 Magic Yield Other VI 2.02% Wiki
1156 Piercing Vulnerability Other VI 2.02% Wiki
234 Vulnerability Other VI 2.02% Wiki
1161 Heal Self VI 2.02% Wiki
1242 Drain Health Other VI 2.01% Wiki
1265 Drain Mana Other VI 2.01% Wiki
1254 Drain Stamina Other VI 2.01% Wiki
2053 Executor's Blessing 2.01% Wiki
154 Blade Volley VI 2% Wiki
146 Flame Volley VI 2% Wiki
138 Frost Volley VI 2% Wiki
142 Lightning Volley VI 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 15 - 60
Foot Bludgeon 17.5 - 70

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6058 Dark Shard shardshadowshard 5% Wiki
6876 Sturdy Iron Key keychesthigh 5% Wiki
23108 Twisted Dark Key keytwisteddark 1% Wiki