Shady Scarecrow

ID 27425
Name Shady Scarecrow
Creature Type Scarecrow
Code scarecrowenslaved
Level 16
Tier 1
XP 1176
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 120 38% 27% 27% 27% 44% 27% 38% 36%
Chest 110 40% 27% 27% 27% 46% 27% 40% 38%
Abdomen 120 38% 27% 27% 27% 44% 27% 38% 36%
Upper Arm 120 38% 27% 27% 27% 44% 27% 38% 36%
Lower Arm 120 38% 27% 27% 27% 44% 27% 38% 36%
Hand 120 38% 27% 27% 27% 44% 27% 38% 36%
Upper Leg 120 38% 27% 27% 27% 44% 27% 38% 36%
Lower Leg 120 38% 27% 27% 27% 44% 27% 38% 36%
Foot 120 38% 27% 27% 27% 44% 27% 38% 36%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 119 38% 27% 27% 27% 44% 27% 38% 36%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
86% 42% 42% 42% 100% 42% 86% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 105    
Endurance 95    
Coordination 100    
Quickness 100    
Focus 55    
Self 65    
Health 108 Regen/sec 0.1
Stamina 295 Regen/sec 0.1
Mana 215 Regen/sec 0.4

Skills

Melee Defense 121
Missile Defense 134
Unarmed Combat 138
Arcane Lore 118
Magic Defense 77
Deception 50
Run 190
Creature Enchantment 76
Life Magic 76
War Magic 76

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1172 Harm Other II 2.05% Wiki
1157 Heal Self II 2.02% Wiki
1261 Drain Mana Other II 2.01% Wiki
1196 Enfeeble Other II 2.01% Wiki
195 Exhaustion Other II 2.01% Wiki
172 Fester Other II 2.01% Wiki
1308 Armor Self II 2.01% Wiki
1091 Fire Protection Self III 2.01% Wiki
245 Invulnerability Self II 2.01% Wiki
1238 Drain Health Other II 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 3.75 - 15
Foot Bludgeon 2.5 - 10

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
8232 Pumpkin pumpkin 20% Wiki
8232 Pumpkin pumpkin 20% Wiki
8395 Jack o' Lantern jackolantern 0% Wiki