Forsaken Child

ID 27286
Name Forsaken Child
Creature Type Shadow
Code shadowchildforsaken
Level 160
Tier 6
XP 500000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 500 12% 8% 6% 1% 12% 2% 2% 12%
Chest 500 12% 8% 6% 1% 12% 2% 2% 12%
Abdomen 500 12% 8% 6% 1% 12% 2% 2% 12%
Upper Arm 500 12% 8% 6% 1% 12% 2% 2% 12%
Lower Arm 500 12% 8% 6% 1% 12% 2% 2% 12%
Hand 500 12% 8% 6% 1% 12% 2% 2% 12%
Upper Leg 500 12% 8% 6% 1% 12% 2% 2% 12%
Lower Leg 500 12% 8% 6% 1% 12% 2% 2% 12%
Foot 500 12% 8% 6% 1% 12% 2% 2% 12%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 500 12% 8% 6% 1% 12% 2% 2% 12%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 65% 50% 10% 100% 20% 20% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 180    
Endurance 200    
Coordination 220    
Quickness 240    
Focus 200    
Self 130    
Health 3000 Regen/sec 0.5
Stamina 2920 Regen/sec 0.5
Mana 2870 Regen/sec 0.2

Skills

Melee Defense 503
Missile Defense 552
Arcane Lore 387
Magic Defense 297
Deception 150
Creature Enchantment 258
Life Magic 258
War Magic 258
Heavy Weapons 488
Light Weapons 488
Finesse Weapons 153
Missile Weapons 270

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2073 Adja's Intervention 2.02% Wiki
2140 Alset's Coil 2.02% Wiki
2174 Archer's Gift 2.02% Wiki
2172 Astyrrian's Gift 2.02% Wiki
2329 Essence Void 2.02% Wiki
2146 Evisceration 2.02% Wiki
2282 Futility 2.02% Wiki
2168 Gelidite's Gift 2.02% Wiki
2136 Icy Torment 2.02% Wiki
2128 Ilservian's Flame 2.02% Wiki
2164 Swordsman's Gift 2.02% Wiki
2132 The Spike 2.02% Wiki
2330 Vigor Siphon 2.02% Wiki
2328 Vitality Siphon 2.02% Wiki
3210 Agitate 2.01% Wiki
3211 Annoyance 2.01% Wiki
3212 Guilt Trip 2.01% Wiki
3213 Heart Ache 2.01% Wiki
3214 Sorrow 2.01% Wiki
3215 Underfoot 2.01% Wiki
2053 Executor's Blessing 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 52.5 - 105
Foot Bludgeon 52.5 - 105

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
30823 Broken Black Marrow Key keyblackmarrowbroken 3% Wiki
6058 Dark Shard shardshadowshard 2% Wiki
24477 Sturdy Steel Key keychestextreme 1% Wiki