ID | 26682 |
---|---|
Name | Listris Niffling |
Creature Type | Niffis |
Code | niffisbabylistris |
Level | 16 |
Tier | 1 |
XP | 1037 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 190 | 26% | 15% | 15% | 24% | 15% | 24% | 15% | 26% |
Torso | 180 | 27% | 15% | 15% | 25% | 15% | 25% | 15% | 27% |
Wings | 150 | 31% | 17% | 17% | 29% | 17% | 29% | 17% | 31% |
Upper Tentacle | 160 | 29% | 17% | 17% | 27% | 17% | 27% | 17% | 29% |
Lower Tentacle | 150 | 31% | 17% | 17% | 29% | 17% | 29% | 17% | 31% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 166 | 29% | 16% | 16% | 27% | 16% | 27% | 16% | 29% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
100% | 50% | 50% | 91% | 50% | 91% | 50% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
90% | 90% | 90% |
Strength | 70 | ||
---|---|---|---|
Endurance | 35 | ||
Coordination | 90 | ||
Quickness | 60 | ||
Focus | 60 | ||
Self | 70 | ||
Health | 48 | Regen/sec | 0.1 |
Stamina | 35 | Regen/sec | 0.6 |
Mana | 370 | Regen/sec | 0.2 |
Melee Defense | 126 |
---|---|
Missile Defense | 74 |
Unarmed Combat | 133 |
Arcane Lore | 75 |
Magic Defense | 93 |
Deception | 50 |
Creature Enchantment | 76 |
Life Magic | 76 |
War Magic | 76 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
1439 | Bafflement Other I | 2.03% | Wiki |
1391 | Clumsiness Other I | 2.03% | Wiki |
1463 | Feeblemind Other I | 2.03% | Wiki |
1367 | Frailty Other I | 2.03% | Wiki |
1415 | Slowness Other I | 2.03% | Wiki |
3 | Weakness Other I | 2.03% | Wiki |
6 | Heal Self I | 2.01% | Wiki |
1237 | Drain Health Other I | 2.01% | Wiki |
1260 | Drain Mana Other I | 2.01% | Wiki |
1249 | Drain Stamina Other I | 2.01% | Wiki |
515 | Acid Protection Self I | 2% | Wiki |
24 | Armor Self I | 2% | Wiki |
1030 | Cold Protection Self I | 2% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Head | Bludgeon | 3.75 - 15 |
Lower Tentacle | Bludgeon | 3.75 - 15 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
27249 | Spring Cleaner Title Token | tokentitlespringcleaner | 1% | Wiki |