Ulgrim the Unruly

ID 26453
Name Ulgrim the Unruly
Creature Type Human
Code ulgrimcopycombat
Level 85
Tier 3
XP 13394
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 270 22% 18% 20% 38% 38% 20% 29% 20%
Chest 260 22% 19% 20% 39% 39% 20% 30% 20%
Abdomen 260 22% 19% 20% 39% 39% 20% 30% 20%
Upper Arm 250 23% 20% 21% 40% 40% 21% 31% 21%
Lower Arm 250 23% 20% 21% 40% 40% 21% 31% 21%
Hand 250 23% 20% 21% 40% 40% 21% 31% 21%
Upper Leg 250 23% 20% 21% 40% 40% 21% 31% 21%
Lower Leg 250 23% 20% 21% 40% 40% 21% 31% 21%
Foot 250 23% 20% 21% 40% 40% 21% 31% 21%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 254 23% 20% 21% 40% 40% 21% 31% 21%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 100% 100% 100% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 160    
Endurance 120    
Coordination 110    
Quickness 120    
Focus 180    
Self 165    
Health 160 Regen/sec 0.4
Stamina 230 Regen/sec 1
Mana 265 Regen/sec 0.2

Skills

Dagger 297
Melee Defense 317
Missile Defense 396
Staff 310
Sword 310
Unarmed Combat 310
Magic Defense 249
Run 220
Creature Enchantment 211
Life Magic 211
War Magic 211

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1326 Imperil Other V 2.1% Wiki
62 Acid Stream V 2.09% Wiki
84 Flame Bolt V 2.09% Wiki
90 Force Bolt V 2.09% Wiki
73 Frost Bolt V 2.09% Wiki
79 Lightning Bolt V 2.09% Wiki
96 Whirling Blade V 2.09% Wiki
68 Shock Wave V 2.08% Wiki
525 Acid Vulnerability Other V 2.04% Wiki
1052 Bludgeoning Vulnerability Other V 2.04% Wiki
1241 Drain Health Other V 2.04% Wiki
1175 Harm Other V 2.04% Wiki
1160 Heal Self V 2.04% Wiki
284 Magic Yield Other V 2.04% Wiki
233 Vulnerability Other V 2.04% Wiki
1311 Armor Self V 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 0.5 - 2
Foot Bludgeon 0.5 - 2

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
2597 Flared Pants pantsflared 100% Wiki
2588 Flared Shirt shirtflared 100% Wiki
5850 Faran Robe robealuviannohood 50% Wiki
26467 Splinter of Wood splinterwandulgrim 10% Wiki
161 Mug mug 0% Wiki