Schism

ID 25882
Name Schism
Creature Type Virindi
Code riftschism
Level 160
Tier 6
XP 500000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 750 6% 6% 6% 6% 2% 6% 2% 8%
Front Leg 750 6% 6% 6% 6% 2% 6% 2% 8%
Front Foot 750 6% 6% 6% 6% 2% 6% 2% 8%
Rear Leg 750 6% 6% 6% 6% 2% 6% 2% 8%
Rear Foot 750 6% 6% 6% 6% 2% 6% 2% 8%
Torso 750 6% 6% 6% 6% 2% 6% 2% 8%
Breath 750 6% 6% 6% 6% 2% 6% 2% 8%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 750 6% 6% 6% 6% 2% 6% 2% 8%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
75% 75% 75% 75% 25% 75% 25% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 180    
Endurance 180    
Coordination 170    
Quickness 180    
Focus 220    
Self 320    
Health 1100 Regen/sec 2.1
Stamina 1100 Regen/sec 1
Mana 1100 Regen/sec 0.4

Skills

Melee Defense 557
Missile Defense 585
Magic Defense 387
Deception 100
Run 190
Creature Enchantment 450
Life Magic 450
War Magic 450
Light Weapons 532

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2717 Acid Arc VII 2.12% Wiki
2161 Blessing of the Arrow Turner 2.12% Wiki
2151 Blessing of the Blade Turner 2.12% Wiki
2153 Blessing of the Mace Turner 2.12% Wiki
2122 Disintegration 2.12% Wiki
2155 Icy Blessing 2.12% Wiki
2159 Storm's Blessing 2.12% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Slash/Bludgeon 18.75 - 75
Front Leg Slash/Bludgeon 75 - 75
Front Foot Slash/Bludgeon 18.75 - 75
Rear Leg Slash/Bludgeon 75 - 75
Rear Foot Slash/Bludgeon 18.75 - 75
Torso Slash/Bludgeon 75 - 75
Breath Electric 18.75 - 75

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
30823 Broken Black Marrow Key keyblackmarrowbroken 5% Wiki