ID | 25866 |
---|---|
Name | Damned Marionette |
Creature Type | Marionette |
Code | marionettedamned |
Level | 155 |
Tier | 6 |
XP | 687624 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 700 | 10% | 6% | 8% | 10% | 5% | 5% | 10% | 9% |
Torso | 700 | 10% | 6% | 8% | 10% | 5% | 5% | 10% | 9% |
Wings | 700 | 10% | 6% | 8% | 10% | 5% | 5% | 10% | 9% |
Upper Tentacle | 700 | 10% | 6% | 8% | 10% | 5% | 5% | 10% | 9% |
Lower Tentacle | 700 | 10% | 6% | 8% | 10% | 5% | 5% | 10% | 9% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 700 | 10% | 6% | 8% | 10% | 5% | 5% | 10% | 9% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
100% | 50% | 75% | 90% | 50% | 50% | 90% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 400 | ||
---|---|---|---|
Endurance | 480 | ||
Coordination | 300 | ||
Quickness | 320 | ||
Focus | 380 | ||
Self | 380 | ||
Health | 8000 | Regen/sec | 1.6 |
Stamina | 8000 | Regen/sec | 0.6 |
Mana | 8000 | Regen/sec | 0.4 |
Melee Defense | 572 |
---|---|
Missile Defense | 594 |
Unarmed Combat | 548 |
Arcane Lore | 217 |
Magic Defense | 394 |
Deception | 50 |
Creature Enchantment | 395 |
Life Magic | 395 |
War Magic | 395 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
2723 | Force Arc VI | 2.04% | Wiki |
91 | Force Bolt VI | 2.04% | Wiki |
2737 | Lightning Arc VI | 2.04% | Wiki |
80 | Lightning Bolt VI | 2.04% | Wiki |
2751 | Shock Arc VI | 2.04% | Wiki |
69 | Shock Wave VI | 2.04% | Wiki |
2174 | Archer's Gift | 2.02% | Wiki |
2172 | Astyrrian's Gift | 2.02% | Wiki |
2178 | Decrepitude's Grasp | 2.02% | Wiki |
2180 | Energy Flux | 2.02% | Wiki |
2176 | Enervation | 2.02% | Wiki |
2318 | Gravity Well | 2.02% | Wiki |
2166 | Tusker's Gift | 2.02% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Head | Bludgeon | 40 - 160 |
Torso | Bludgeon | 160 - 160 |
Upper Tentacle | Bludgeon | 160 - 160 |
Lower Tentacle | Bludgeon | 40 - 160 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
30823 | Broken Black Marrow Key | keyblackmarrowbroken | 3% | Wiki |